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Pull requests: We-the-People-civ4col-mod/Mod
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Return -1 instead of raw index when ConvertIndex lookup fails
#1234
opened Apr 3, 2026 by
acato
Contributor
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4 tasks
Add default case to all savegame tag switches to prevent parser desync
#1233
opened Apr 3, 2026 by
acato
Contributor
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4 tasks
Clamp enumByteSize read count to prevent global buffer overflow
#1232
opened Apr 3, 2026 by
acato
Contributor
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3 tasks
Fix undefined behavior: SAFE_DELETE_ARRAY on scalar new in CvNetwork
#1228
opened Apr 3, 2026 by
acato
Contributor
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2 tasks
Fix remote crash from negative PlayerTypes in CvNetwork::receive()
#1227
opened Apr 3, 2026 by
acato
Contributor
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2 tasks
Fix World Builder gold editing applied to wrong player (#1045)
#1224
opened Mar 30, 2026 by
acato
Contributor
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3 tasks
Exclude traveling units from combat and space calculations (#796)
#1223
opened Mar 30, 2026 by
acato
Contributor
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4 tasks
Fix crash from unit in city and on map simultaneously (#923)
#1222
opened Mar 30, 2026 by
acato
Contributor
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4 tasks
Fix crash when natives send ships to Europe (#1039)
#1221
opened Mar 29, 2026 by
acato
Contributor
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4 tasks
Fix setProfession assert failures in AI city management
#1220
opened Mar 29, 2026 by
acato
Contributor
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4 tasks
Enhanced canals: chainable canals, deep canals, and canal irrigation
#1219
opened Mar 29, 2026 by
acato
Contributor
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11 tasks
Fix event random numbers never stored in setRandomNumbers()
#1217
opened Mar 27, 2026 by
acato
Contributor
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2 tasks
Add automated test suite for DLL core systems
#1211
opened Mar 15, 2026 by
acato
Contributor
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4 of 5 tasks
In a domestic advisor screen, displays building or unit in red if there are not enough resources to finish the building or unit
#1208
opened Mar 7, 2026 by
Ellestar
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Add build + pre-release Github workflow mk2
#1122
opened Apr 30, 2025 by
Voker57
Contributor
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Restore "Sir" prefix to knight characters in Russian translation
#1078
opened Feb 4, 2025 by
Voker57
Contributor
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Zig Build System & Toolchain
Code Cleanliness
Cleanup code
Code Efficiency
Make code more efficient
Code Robustness
Change to make the code less prone to future bugs
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