Clamp enumByteSize read count to prevent global buffer overflow - #1232
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Clamp enumByteSize read count to prevent global buffer overflow#1232acato wants to merge 1 commit into
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The savegame reader writes attacker-controlled bytes into the enumByteSize[NUM_SAVEGAME_CLASS_TYPES] global array using a byte count read from the savegame (0-255), but the array only has 23 entries. A crafted savegame overwrites adjacent globals, corrupting the conversion table and enabling controlled memory corruption. Fixes We-the-People-civ4col-mod#1229 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Summary
iSizebyte read from the savegame toNUM_SAVEGAME_CLASS_TYPES(23) before using it as a loop bound for writing into theenumByteSizeglobal arrayiSizeup to 255, overwriting 232 bytes of adjacent globals — including the conversion table that controls all subsequent deserializationFixes #1229
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