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Mematron/README.md

Hi, I'm Jason German (mematron) 👋

Software Developer, Digital Artist, & Explorer of Autonomous Forms

I build client-side autonomous entities, digital grimoires, and interactive simulations that run entirely in browser-based and device-native environments.

🌐 Experience My Active Projects: ardorlyceum.itch.io


👁️ Featured Projects

1. BIOS of Being — Consciousness Operating System

An immersive narrative simulation that models human consciousness, memory, and reality as a command-line operating system.

  • Interactive Terminal: Run BIOS of Being on Itch.io
  • The Consciousness Operating System Manual: A 100-page privileged manual (DLC) featuring kernel decryption keys and archetype installation codes. Archived in the San Diego Central Library's permanent collection.
  • Master Registry: Lyric Database: Database Uplink — The canonical data log and poetic substrate of the BIOS of Being framework.
  • BIOS_OS: The Sonification Cycle: Listen to the 24 Tracks — A 24-track full-length acoustic translation of the system's structural logic.
  • Keygentia AI Taxonomy Engine: keygentia.netlify.app — Functioning as Node 03 of the BIOS of Being framework, this is a scientific classification system for AI.

2. Integument

A standalone native simulation and interactive project published on Steam.

3. SUKOSHI — Autonomous AI Agent

An experimental browser-based digital art piece exploring how an artificial entity learns and visualizes its own "mind."

  • Live App & Devlog: Run SUKOSHI on Itch.io
  • Evolutionary Path: The direct successor to Arminta, evolving from local OS causal discovery into a browser-native causal entity.
  • The Q-Learning Mind: Built from scratch in vanilla JavaScript. Uses dynamic reinforcement learning and genetic algorithms to navigate its own conceptual space.

🏗️ Active Engineering Cycle

A Python-based autonomous agent that treats the host Operating System as an interactive substrate — not a passive environment to monitor, but a causal field to interrogate through planned intervention. It's not a script that runs on a schedule; it's a cognitive loop that runs step by step, learns from what it does, and builds an internal model of cause and effect on your specific hardware.

  • Interventional Agency: Arminta acts, measures effect, and updates a live interventional causal graph, building a private world model from empirical measurement alone. Over 90,000+ live steps on target hardware (every edge in the graph was earned by doing something and watching what happened).
  • Autonomous Resource Management: Combines Q-learning, session geometry classification, and a reward-discount layer to select and execute system interventions, with counterfactual correction so the agent doesn't take credit it didn't earn.
  • Status: Active development at v1. Full cognitive layer operational (emotion model, episodic memory, dream cycle, self-model, and genetic algorithm self-tuner). Successor to Minuet, which completed development at v106.

🛠️ Technical Toolkit

  • Languages: JavaScript (ES6+ Vanilla), Python, HTML5/CSS3
  • Causal Inference & RL: Custom Q-Learning, Genetic Algorithms, and Interventional Causal Discovery.
  • Core Domains: Autonomous Agents (Autonomiform), Paramorphic Learning, AI Taxonomy.

🗄️ Archival Foundations (Legacy Repositories)

Established roots of my frameworkless philosophy, developed over a decade ago.

  • NoSight: Hard-disabling video input on Mac. Putting tape over your iSight won't help you, but this will.
  • Drawmation: A drawing application with a twist. The app animates as you draw. I call it, "Dramation."

Pinned Loading

  1. Arminta Arminta Public

    Autonomous OS agent: Q-learning, session geometry, interventional causal graph. Python. Closed source.

  2. Network-Mapper Network-Mapper Public

    Visual LAN scanner with handmade pixel art and computational artwork. Processing (Java). Windows.

  3. ISS-Tracker ISS-Tracker Public

    Real-time ISS tracker. Processing (Java). Live telemetry via Where the ISS At? API. Windows.

  4. OrcaSlicer-bambulab OrcaSlicer-bambulab Public

    Forked from FULU-Foundation/OrcaSlicer-bambulab

    C++