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gasha edited this page Oct 23, 2022 · 64 revisions

Template

  • Rotation Name: if you save a rotation it will use the sheet name
  • Combat style: changes some damage calculations (for example SGB)
  • Template: can be stored by using the Reference Editor. These define text references, starting tick, boss and damage reductions. Some useful templates available are:
    • Default: starting tick -23, damage is nulled until tick 0
    • Blank: starting tick defined by the user, text references can be written on the side
    • Vorago templates (all phase 3, phase 5, Bring Him Down and Hard Mode)
    • Raksha Phase 1 and 4
    • Solak Core
  • Cumulative Damage: can be enabled to check damage at certain points during a rotation

Builder

  • Initial Tick: this setting will define the first tick of your current rotation when the "Blank" template is selected
  • Initial Adrenaline: defines the starting adrenaline
  • Ring of Vigour: returns 10% adrenaline after an ultimate. Special attacks return 10% of the original adrenaline cost
    • None: Does not save adrenaline
    • Both / Warped Gem: saves adrenaline after using ultimates and special attacks
    • Specials: only saves adrenaline after using special attacks
    • Ultimates: only saves adrenaline after ultimates
  • Next Ability highlight: highlights the next cell you can use after casting an ability

Damage

To retrieve damage use the 'Damage Calculations' script on the right side.
This script will only run when you click it to avoid performance issues.
  • Reprisal: Reprisal damage (capping at 10,000)
  • Shatter: Shatter damage
  • Damage preset: Sheety uses pre-stored damage to avoid losing resources to damage calculations. Some presets exist by default, but you can import your own damage settings (this is further explained in the features section). Default presets:
    • None: no aura
    • Mahjrarrat aura
    • Inspiration: successful attacks fill an extra 0.5% adrenaline
    • Berserker: applies damage bonus for the respective aura (Maniacal, Reckless, Berserker)
    • Berserker + Smoke Cloud: same as the previous preset but with Smoke Cloud enabled
    • Supreme Invigorate: 10% adrenaline will be maintained after using an ultimate (stacks with Vigour and CoE)

Invention perks

These perks go from Rank 0 to 4 except for Planted Feet.
  • Energising: reduces the damage of Slice, Piercing Shot, and Wrack in return for increased adrenaline production
  • Invigorating: provides increased adrenaline gain with auto-attacks
  • Caroming: causes the Chain and Ricochet (and their Greater ability variants) to hit 1 additional target per rank
  • Planted Feet: increases the duration of the Sunshine and Death's Swiftness by 25%

Archaeology relics

  • Extra relic: this setting only affects the Monolith Energy for relic planning purposes. Available options:
    • Font of Life, Berserker's Fury, Shadow's Grace, Blessing of Het, Death Ward, Luck of the Dwarves, Persistent Rage
  • Fury of the Small: all basic abilities give an extra 1%
  • Heightened Senses: your max adrenaline goes from 100% → 110%
  • Conservation of Energy: regain 10% adrenaline after using an ultimate ability. This stacks with other effects

Other

  • Igneous Capes: enables the respective effects for Overpower/Omnipower/Deadshot
  • Leng Set bonus: Hurricane and Destroy no longer share cooldown
  • Kerapac's wrist wraps:
    • Increases damage of next attack by an additional +6% (10 -> 16) and bleed damage by an additional +5% (20 -> 25)
  • Enchantment of agony (GOP):
    • Not active: the effect will not be enabled
    • No enchantment: using Dragon Breath before Combust will give it 25% more damage and hit in one tick
    • Enchantment of flames: same effect but it's boosted by 40% instead
  • Masterwork Spear: melee bleed abilities have their durations extended. Does not affect GBarge damage over time
  • SGB: NPC size: damage for SGB depends on the NPC size. Damage is stored for 3x3, 4x4, 5x5 and 5x5 blocking SGB
  • Greater Sunshine: unlocks the Planted Feet effect without needing the perk (does not stack)
  • Greater Death's Swiftness: unlocks the Planted Feet effect without needing the perk (does not stack)

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