## Intent A market to **sell caught fish for currency** — an economy source/sink for the fishing system. ## Open questions - Which currency — gold (see #28), PR, or a fishing-specific currency? - Flat prices per species/rank, or dynamic/rotating prices (Stormglass-style daily rotation)? - Where does it live in the UI — the fishing overlay, or its own screen? _Status: direction chosen, mechanics undesigned. Pairs with #28 (gold system) and #228 (dungeon fishing)._
Intent
A market to sell caught fish for currency — an economy source/sink for the fishing system.
Open questions
Status: direction chosen, mechanics undesigned. Pairs with #28 (gold system) and #228 (dungeon fishing).