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StableRef
PublicA convenient, reliable wrapper over Unity's [SerializeReference].Configurators
PublicDesign gameplay rules in the Unity's Inspector — no code changes to add or tweak behaviours.Pooling
PublicInteraction-Objects
PublicFirst-person pick-up, carry & throw system for Unity physics objects, with a built-in outline effect.Utility
PublicInitialization
PublicAsync initialization pipeline for Unity and pure C#.ConfigProvider
PublicStateMachine
PublicLightweight async state machine for Unity and pure C#..github
Public
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