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fix: reduce shadow matrix math, workaround for duplicated poly world mesh, make water texture/color more visible through SSR#422

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kirides merged 4 commits into
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fix/reduce-calc-shadows
Jul 12, 2026
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fix: reduce shadow matrix math, workaround for duplicated poly world mesh, make water texture/color more visible through SSR#422
kirides merged 4 commits into
masterfrom
fix/reduce-calc-shadows

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@kirides

@kirides kirides commented Jul 12, 2026

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fixes #421

@kirides kirides merged commit e8ccd5d into master Jul 12, 2026
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Black squares or triangles

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