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Fix NullPointerException, target tracking, and banking loops#490

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VIPDO1 wants to merge 2 commits into
chsami:mainfrom
VIPDO1:add-housethieving-fix
Open

Fix NullPointerException, target tracking, and banking loops#490
VIPDO1 wants to merge 2 commits into
chsami:mainfrom
VIPDO1:add-housethieving-fix

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@VIPDO1

@VIPDO1 VIPDO1 commented Jun 18, 2026

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Thieving: Fixed a NullPointerException caused by bugged hint arrows missing a target. Replaced broken timers with coordinate tracking to stop spam-clicking, and reset variables on house exit to prevent freezing.

Banking: Fixed the infinite click loop by interacting directly with Banker NPCs (via IDs) instead of the table, and increased the interface wait time to 5000ms.

Movement: Added isMoving() checks to block spam actions while the player is walking.

VIPDO1 added 2 commits June 18, 2026 15:00
…ordinate-based target tracking to stop spam-clicking. Added a fallback for bugged hint arrows and fixed the freezing by resetting variables on house exit.

Banking: Fixed the infinite click loop by interacting directly with Banker NPCs (via IDs) instead of the table and increasing the interface wait time from 2ms to 5000ms.

Movement: Added isMoving() checks to block spam actions while the player is walking.
…ordinate-based target tracking to stop spam-clicking. Added a fallback for bugged hint arrows and fixed the freezing by resetting variables on house exit.

Banking: Fixed the infinite click loop by interacting directly with Banker NPCs (via IDs) instead of the table and increasing the interface wait time from 2ms to 5000ms.

Movement: Added isMoving() checks to block spam actions while the player is walking.
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