Fix NullPointerException, target tracking, and banking loops#490
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VIPDO1 wants to merge 2 commits into
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Fix NullPointerException, target tracking, and banking loops#490VIPDO1 wants to merge 2 commits into
VIPDO1 wants to merge 2 commits into
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…ordinate-based target tracking to stop spam-clicking. Added a fallback for bugged hint arrows and fixed the freezing by resetting variables on house exit. Banking: Fixed the infinite click loop by interacting directly with Banker NPCs (via IDs) instead of the table and increasing the interface wait time from 2ms to 5000ms. Movement: Added isMoving() checks to block spam actions while the player is walking.
…ordinate-based target tracking to stop spam-clicking. Added a fallback for bugged hint arrows and fixed the freezing by resetting variables on house exit. Banking: Fixed the infinite click loop by interacting directly with Banker NPCs (via IDs) instead of the table and increasing the interface wait time from 2ms to 5000ms. Movement: Added isMoving() checks to block spam actions while the player is walking.
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Thieving: Fixed a NullPointerException caused by bugged hint arrows missing a target. Replaced broken timers with coordinate tracking to stop spam-clicking, and reset variables on house exit to prevent freezing.
Banking: Fixed the infinite click loop by interacting directly with Banker NPCs (via IDs) instead of the table, and increased the interface wait time to 5000ms.
Movement: Added isMoving() checks to block spam actions while the player is walking.