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Loot - Fix searchable positioning checks#289

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Mike-MF merged 1 commit into
mainfrom
fix_searchable_loot_positions
Jul 4, 2026
Merged

Loot - Fix searchable positioning checks#289
Mike-MF merged 1 commit into
mainfrom
fix_searchable_loot_positions

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@TenuredCLOUD

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When merged this pull request will:

  • title, removed position grabbing from the object being interacted with, now grabs position of intersection point returning true world positions and not model positions

  • increased distance to used positions check to 0.5m

  • changed distance checks to vectorDistance for cached searched points

IMPORTANT

  • Development Guidelines from ACE are the expected standard.
  • Title of this PR uses our standard template Component - Add|Fix|Improve|Change|Make|Remove {changes}.

- title, removed position grabbing from the object being interacted with, now grabs position of intersection point returning true world positions and not model positions

- increased distance to used positions check to 0.5m

- changed `distance` checks to `vectorDistance` for cached searched points
@TenuredCLOUD TenuredCLOUD requested a review from Mike-MF July 2, 2026 01:21
@Mike-MF Mike-MF added this to the 2.0.2 milestone Jul 4, 2026
@Mike-MF Mike-MF merged commit 64eee7a into main Jul 4, 2026
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@Mike-MF Mike-MF deleted the fix_searchable_loot_positions branch July 4, 2026 22:50
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2 participants