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Persistence | Power | Fuel - Improve persistence#279

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Mike-MF merged 1 commit into
mainfrom
persistence_improvements
Jun 27, 2026
Merged

Persistence | Power | Fuel - Improve persistence#279
Mike-MF merged 1 commit into
mainfrom
persistence_improvements

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@TenuredCLOUD

@TenuredCLOUD TenuredCLOUD commented Jun 27, 2026

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When merged this pull request will:

  • added option for saving AE3 device states

  • removed remoteExec in GRAD ui replaced with CBA server events

  • added more CBA server events for cleaner data management

  • removed AE3 devices being saved if they have the isCargo tag

  • added ACE cargo persistence AE3 objects placed in cargo of vehicles can now persist to next session with proper state values (battery life, fuel, etc...)

  • added ACE cargo API listener events for loaded cargo for variable tracking cargo objects

  • added optional ability to force a GRAD save in SP when the player presses ESC key, similar to old builds to keep SP sessions up to date in case the player forgets to save with UI menu

  • added optional persistence for fuel pumps making them finite fuel sources

IMPORTANT

  • Development Guidelines from ACE are the expected standard.
  • Title of this PR uses our standard template Component - Add|Fix|Improve|Change|Make|Remove {changes}.

- added option for saving AE3 device states

- removed remoteExec in GRAD ui replaced with CBA server events

- added more CBA server events for cleaner data management

- removed AE3 devices being saved if they are attached to an object via carrying or in cargo to stop duplicated saves

- added ACE cargo persistence AE3 objects placed in cargo of vehicles can now persist to next session with proper state values (battery life, fuel, etc...)

- added ACE cargo API listener events for loaded cargo for variable tracking cargo objects

- added optional ability to force a GRAD save in SP when the player presses ESC key, similar to old builds to keep SP sessions up to date in case the player forgets to save with UI menu

- added optional persistence for fuel pumps making them finite fuel sources
@TenuredCLOUD TenuredCLOUD requested a review from Mike-MF June 27, 2026 06:58
@Mike-MF Mike-MF added this to the 2.0.0 milestone Jun 27, 2026
@Mike-MF Mike-MF merged commit 79ee0a3 into main Jun 27, 2026
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@Mike-MF Mike-MF deleted the persistence_improvements branch June 27, 2026 20:54
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2 participants