Audio | Forge - Fix audio & actions#277
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- title, fixed sfx never initializing on forges, also moved the ACE interaction to be more towards the forges coals than floating above it for immersion - removed `assets` preInit for forge sfx audio, moved it into the `forge` component - removed `forgeAudioList` gvar in `audio` postInit, never used - added small delays to forge audio init to make sure `createSoundSource` properly syncs to objects
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Mike-MF
approved these changes
Jun 26, 2026
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When merged this pull request will:
title, fixed sfx never initializing on forges, also moved the ACE interaction to be more towards the forges coals than floating above it for immersion
removed
assetspreInit for forge sfx audio, moved it into theforgecomponentremoved
forgeAudioListgvar inaudiopostInit, never usedadded small delays to forge audio init to make sure
createSoundSourceproperly syncs to objectsIMPORTANT
Component - Add|Fix|Improve|Change|Make|Remove {changes}.