Releases: Ravenwhisp/Engine_Master_UPC
Releases · Ravenwhisp/Engine_Master_UPC
Release list
BoundByDeath [0.1.1] - Vertical Slice 1
First Vertical Slice of Bound by Death. Here you will find basic menu navigation and the first level of the game.
[0.1.1]
Solved bugs and addition of the navmesh.
BoundByDeath [0.1.0] - Vertical Slice 1
First Vertical Slice of Bound by Death. Here you will find basic menu navigation and the first level of the game.
Alpha [0.0.1] - Milestone 1
When executing engine.exe, take into account that it takes a few seconds to process all metadata files and prepare the binaries.
Good luck!🍀😁
What's Changed
- GameObject and Component classes by @Ermys-Code in #1
- Transform class by @Lunat12 in #2
- Engine/setup by @henukk in #3
- Feature/light component by @JorxPi in #5
- Add bounding box computation and debug draw by @DaniBellido in #6
- Feature/quadtree by @MiquelBarbara in #8
- Feature/skybox by @JorxPi in #9
- Frustum culling is now a toggle. Possibility to use CameraComponent's perspective by @franchito55 in #10
- Feature/settings scene by @JorxPi in #11
- Changed location of CameraComponent/frustum culling settings by @franchito55 in #12
- Feature/deserialization by @JorxPi in #13
- GameObject calls cleanUp() on removing component by @javiercasman in #15
- Feature/player walk update by @JorxPi in #14
- Flyweight pattern applied to models and textures by @franchito55 in #16
- Improvement/quadtree by @henukk in #17
- UI & Assets Management by @MiquelBarbara in #18
- Feature/default camera save by @JorxPi in #19
New Contributors
- @Ermys-Code made their first contribution in #1
- @Lunat12 made their first contribution in #2
- @henukk made their first contribution in #3
- @JorxPi made their first contribution in #5
- @DaniBellido made their first contribution in #6
- @MiquelBarbara made their first contribution in #8
- @franchito55 made their first contribution in #10
- @javiercasman made their first contribution in #15
Full Changelog: https://github.com/Ravenwhisp/Engine_Master_UPC/commits/Alpha