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Introduction to Python Part I

Muhammad Zeeshan Babar edited this page Nov 1, 2022 · 1 revision

Python is the ultimate way to go

Table of Contents

Installing Python

It is relatively very easy to install python on windows, macOs and different varients of Ubuntu. Details could be found on this LINK

Introduction to Python

The very first question that came in our mind is WHY PYTHON?, why not some other programming language. If you’re going to write programs, there are literally dozens of commonly used languages to choose from. Why choose Python?

Why Choose Python?

Here are some of the features that make Python an appealing choice.

  • Python is Popular: That's make it easier to work as a team as everyone can talk the same language.
  • Python is Interpreted: This makes for a quicker development cycle because you just type in your code and run it, without the intermediate compilation step.
  • Python is Free: The Python interpreter is developed under an OSI-approved open-source license, making it free to install, use, and distribute, even for commercial purposes.
  • Python is Portable: Because Python code is interpreted and not compiled into native machine instructions, code written for one platform will work on any other platform that has the Python interpreter installed.
  • Python is Simple: As programming languages go, Python is relatively uncluttered, and the developers have deliberately kept it that way.

Python is a high-level language. It is considered as an interpreted language because Python programs are executed by an interpreter. There are two ways to use the interpreter:

  • command-line mode
  • script mode

High Level Language

A high-level language is any programming language that enables development of a program in a much more user-friendly programming context and is generally independent of the computer's hardware architecture.

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What is a program?

A program is a sequence of instructions that specifies how to perform a computation. The computation might be something mathematical, such as solving a system of equations or finding the roots of a polynomial, but it can also be a symbolic computation, such as searching and replacing text in a document or (strangely enough) compiling a program. For more details, please see the book How to Think Like a Computer Scientist: Learning with Python and a fine tutorial

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What is Debugging?

Programming is a complex process, and because it is done by human beings, it often leads to errors. For whimsical reasons, programming errors are called bugs and the process of tracking them down and correcting them is called debugging. Three kinds of errors can occur in a program: syntax errors, runtime errors, and semantic errors. It is useful to distinguish between them in order to track them down more quickly.

I am hoping that you must be familier with the basics of programming (if you are new to programming, see this tutorial), we will directly start using python and you can learn/refresh your concepts on the go

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Python Tutorial

Before making your hand dirty with a real coding example, we need to choose the integrated development environment to write a python program. A list of different IDE's could be found on LINK. We will be using visual studio code for our purpose with Python extension installed on it.

Using Python Interpreter

On Windows machines where you have already installed Python from the Microsoft Store, the python3.10 command will be available. If you have the py.exe launcher installed, you can use the py command. Just type py in the VS code terminal and it will show the version of python installed Python 3.10.6

You can write small code in the interpreter and check the output

>>> the_world_is_flat = True
>>> if the_world_is_flat:
...     print("Be careful not to fall off!")
...
Be careful not to fall off!

The interpreter can be used as a calculator very easily. It can easily add numbers, like

>>> 2 + 2
4
>>> 50 - 5*6
20
>>> (50 - 5*6) / 4
5.0
>>> 8 / 5  # division always returns a floating point number
1.6

The integer numbers (e.g. 2, 4, 20) have type int, the ones with a fractional part (e.g. 5.0, 1.6) have type float.

The equal sign (=) is used to assign a value to a variable. Afterwards, no result is displayed before the next interactive prompt:

>>> width = 20
>>> height = 5 * 9
>>> width * height
900

If a variable is not “defined” (assigned a value), trying to use it will give you an error:

>>> n  # try to access an undefined variable
Traceback (most recent call last):
  File "<stdin>", line 1, in <module>
NameError: name 'n' is not defined

The interpreter can be used for working with strings and lists. Working with indexes of strings and lists is really important concept to learn. Strings can be indexed (subscripted), with the first character having index 0. There is no separate character type; a character is simply a string of size one:

>>> word = 'Python'
>>> word[0]  # character in position 0
'P'
>>> word[5]  # character in position 5
'n'

Indices may also be negative numbers, to start counting from the right:

>>> word[-1]  # last character
'n'
>>> word[-2]  # second-last character
'o'
>>> word[-6]
'P'

In addition to indexing, slicing is also supported. While indexing is used to obtain individual characters, slicing allows you to obtain substring:

>>> word[0:2]  # characters from position 0 (included) to 2 (excluded)
'Py'
>>> word[2:5]  # characters from position 2 (included) to 5 (excluded)
'tho'

⬆ back to top List are the most common compound data type. The most versatile is the list, which can be written as a list of comma-separated values (items) between square brackets. Lists might contain items of different types, but usually the items all have the same type.

>>> squares = [1, 4, 9, 16, 25]
>>> squares
[1, 4, 9, 16, 25]

Like strings (and all other built-in sequence types), lists can be indexed and sliced:

>>> squares[0]  # indexing returns the item
1
>>> squares[-1]
25
>>> squares[-3:]  # slicing returns a new list
[9, 16, 25]

For more details, please see this link

First Steps Towards Programming

Have you ever heard of Fibonacci Series? Here is a simple python code for that

>>> # Fibonacci series:
... # the sum of two elements defines the next
... a, b = 0, 1
>>> while a < 10:
...     print(a)
...     a, b = b, a+b
...
0
1
1
2
3
5
8

This example introduces several new features.

  • The first line contains a multiple assignment: the variables a and b simultaneously get the new values 0 and 1. On the last line this is used again, demonstrating that the expressions on the right-hand side are all evaluated first before any of the assignments take place. The right-hand side expressions are evaluated from the left to the right.

  • The while loop executes as long as the condition (here: a < 10) remains true. In Python, like in C, any non-zero integer value is true; zero is false. The condition may also be a string or list value, in fact any sequence; anything with a non-zero length is true, empty sequences are false. The test used in the example is a simple comparison. The standard comparison operators are written the same as in C: < (less than), > (greater than), == (equal to), <= (less than or equal to), >= (greater than or equal to) and != (not equal to).

  • The body of the loop is indented: indentation is Python’s way of grouping statements. At the interactive prompt, you have to type a tab or space(s) for each indented line. In practice you will prepare more complicated input for Python with a text editor; all decent text editors have an auto-indent facility. When a compound statement is entered interactively, it must be followed by a blank line to indicate completion (since the parser cannot guess when you have typed the last line). Note that each line within a basic block must be indented by the same amount.

  • The print() function writes the value of the argument(s) it is given. It differs from just writing the expression you want to write (as we did earlier in the calculator examples) in the way it handles multiple arguments, floating point quantities, and strings.

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More Control Flow Tools

Besides the while statement just introduced, Python uses the usual flow control statements known from other languages, with some twists

  • if Statement: Perhaps the most well-known statement type is the if statement. For example:
>>> x = int(input("Please enter an integer: "))
Please enter an integer: 42
>>> if x < 0:
...     x = 0
...     print('Negative changed to zero')
... elif x == 0:
...     print('Zero')
... elif x == 1:
...     print('Single')
... else:
...     print('More')
...
More

There can be zero or more elif parts, and the [else (https://docs.python.org/3/reference/compound_stmts.html#else) part is optional. The keyword ‘elif’ is short for ‘else if’, and is useful to avoid excessive indentation. An if … elif … elif … sequence is a substitute for the switch or case statements found in other languages.

  • for statement: The for statement in Python differs a bit from what you may be used to in C or Pascal. Rather than always iterating over an arithmetic progression of numbers (like in Pascal), or giving the user the ability to define both the iteration step and halting condition (as C), Python’s for statement iterates over the items of any sequence (a list or a string), in the order that they appear in the sequence. For example (no pun intended):
>>> # Measure some strings:
... words = ['cat', 'window', 'defenestrate']
>>> for w in words:
...     print(w, len(w))
...
cat 3
window 6
defenestrate 12

There are lot of learn on this topic and more details can be found here

  • break and continue Statements and else clauses on Loops

The break statement, like in C, breaks out of the innermost enclosing for or while loop.

Loop statements may have an else clause; it is executed when the loop terminates through exhaustion of the iterable (with for) or when the condition becomes false (with while), but not when the loop is terminated by a break statement. This is exemplified by the following loop, which searches for prime numbers:

for n in range(2, 10):
    for x in range(2, n):
        if n % x == 0:
            print(n, 'equals', x, '*', n//x)
            break
    else:
        # loop fell through without finding a factor
        print(n, 'is a prime number')

The output of the above code is very interesting. (Yes, this is the correct code. Look closely: the else clause belongs to the for loop, not the if statement.)

When used with a loop, the else clause has more in common with the else clause of a try statement than it does with that of if statements: a try statement’s else clause runs when no exception occurs, and a loop’s else clause runs when no break occurs.

2 is a prime number
3 is a prime number
4 equals 2 * 2
5 is a prime number
6 equals 2 * 3
7 is a prime number
8 equals 2 * 4
9 equals 3 * 3
[2, 3, 5, 7]

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  • match Statement: A match statement takes an expression and compares its value to successive patterns given as one or more case blocks. This is superficially similar to a switch statement in C, Java or JavaScript (and many other languages), but it’s more similar to pattern matching in languages like Rust or Haskell. Only the first pattern that matches gets executed and it can also extract components (sequence elements or object attributes) from the value into variables.
def http_error(status):
    match status:
        case 400:
            return "Bad request"
        case 404:
            return "Not found"
        case 418:
            return "I'm a teapot"
        case _:
            return "Something's wrong with the internet"

Note the last block: the “variable name” _ acts as a wildcard and never fails to match. If no case matches, none of the branches is executed. Please see this page for mode details.

Defining Functions

We can create a function that writes the Fibonacci series to an arbitrary boundary:

def fib(n):    # write Fibonacci series up to n
    """Print a Fibonacci series up to n."""
    a, b = 0, 1
    while a < n:
        print(a, end=' ')
        a, b = b, a+b
    print()

# Now call the function we just defined:
fib(2000)
0 1 1 2 3 5 8 13 21 34 55 89 144 233 377 610 987 1597 

The keyword def introduces a function definition. It must be followed by the function name and the parenthesized list of formal parameters. The statements that form the body of the function start at the next line, and must be indented.

The first statement of the function body can optionally be a string literal; this string literal is the function’s documentation string, or docstring. (More about docstrings can be found in the section Documentation Strings.) There are tools which use docstrings to automatically produce online or printed documentation, or to let the user interactively browse through code; it’s good practice to include docstrings in code that you write, so make a habit of it.

The execution of a function introduces a new symbol table used for the local variables of the function. More precisely, all variable assignments in a function store the value in the local symbol table; whereas variable references first look in the local symbol table, then in the local symbol tables of enclosing functions, then in the global symbol table, and finally in the table of built-in names. Thus, global variables and variables of enclosing functions cannot be directly assigned a value within a function (unless, for global variables, named in a global statement, or, for variables of enclosing functions, named in a nonlocal statement), although they may be referenced.

The actual parameters (arguments) to a function call are introduced in the local symbol table of the called function when it is called; thus, arguments are passed using call by value (where the value is always an object reference, not the value of the object). In referenec [1], when a function calls another function, or calls itself recursively, a new local symbol table is created for that call.

It is simple to write a function that returns a list of the numbers of the Fibonacci series, instead of printing it:

def fib2(n):  # return Fibonacci series up to n
    """Return a list containing the Fibonacci series up to n."""
    result = []
    a, b = 0, 1
    while a < n:
        result.append(a)    # see below
        a, b = b, a+b
    return result

f100 = fib2(100)    # call it
f100                # write the result
[0, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89]

This example, as usual, demonstrates some new Python features:

  • The return statement returns with a value from a function. return without an expression argument returns None. Falling off the end of a function also returns None.

  • The statement result.append(a) calls a method of the list object result. A method is a function that ‘belongs’ to an object and is named obj.methodname, where obj is some object (this may be an expression), and methodname is the name of a method that is defined by the object’s type. Different types define different methods. Methods of different types may have the same name without causing ambiguity. (It is possible to define your own object types and methods, using classes, see Classes) The method append() shown in the example is defined for list objects; it adds a new element at the end of the list. In this example it is equivalent to result = result + [a], but more efficient. ⬆ back to top

Coding Style

Now that we are about to write longer, more complex pieces of Python, it is a good time to talk about coding style. Most languages can be written (or more concise, formatted) in different styles; some are more readable than others. Making it easy for others to read your code is always a good idea, and adopting a nice coding style helps tremendously for that.

For Python, PEP 8 has emerged as the style guide that most projects adhere to; it promotes a very readable and eye-pleasing coding style. Every Python developer should read it at some point; here are the most important points extracted for you:

  • Use 4-space indentation, and no tabs.

  • 4 spaces are a good compromise between small indentation (allows greater nesting depth) and large indentation (easier to read). Tabs introduce confusion, and are best left out.

  • Wrap lines so that they don’t exceed 79 characters.

  • This helps users with small displays and makes it possible to have several code files side-by-side on larger displays.

  • Use blank lines to separate functions and classes, and larger blocks of code inside functions.

  • When possible, put comments on a line of their own.

  • Use docstrings.

  • Use spaces around operators and after commas, but not directly inside bracketing constructs: a = f(1, 2) + g(3, 4).

  • Name your classes and functions consistently; the convention is to use UpperCamelCase for classes and lowercase_with_underscores for functions and methods. Always use self as the name for the first method argument (see A First Look at Classes for more on classes and methods).

  • Don’t use fancy encodings if your code is meant to be used in international environments. Python’s default, UTF-8, or even plain ASCII work best in any case.

  • Likewise, don’t use non-ASCII characters in identifiers if there is only the slightest chance people speaking a different language will read or maintain the code

Data Structures

This section describes some things you’ve learned about already in more detail, and adds some new things as well.

Lists

The list data type has some more methods. Here are all of the methods of list objects:

  • list.append(x) Add an item to the end of the list. Equivalent to a[len(a):] = [x].

  • list.extend(iterable) Extend the list by appending all the items from the iterable. Equivalent to a[len(a):] = iterable.

  • list.insert(i, x) Insert an item at a given position. The first argument is the index of the element before which to insert, so a.insert(0, x) inserts at the front of the list, and a.insert(len(a), x) is equivalent to a.append(x).

  • list.remove(x) Remove the first item from the list whose value is equal to x. It raises a ValueError if there is no such item.

  • list.pop([i]) Remove the item at the given position in the list, and return it. If no index is specified, a.pop() removes and returns the last item in the list. (The square brackets around the i in the method signature denote that the parameter is optional, not that you should type square brackets at that position. You will see this notation frequently in the Python Library Reference.)

  • list.clear() Remove all items from the list. Equivalent to del a[:].

  • list.index(x[, start[, end]]) Return zero-based index in the list of the first item whose value is equal to x. Raises a ValueError if there is no such item.

    The optional arguments start and end are interpreted as in the slice notation and are used to limit the search to a particular subsequence of the list. The returned index is computed relative to the beginning of the full sequence rather than the start argument.

  • list.count(x) Return the number of times x appears in the list.

  • list.sort(*, key=None, reverse=False) Sort the items of the list in place (the arguments can be used for sort customization, see sorted() for their explanation).

  • list.reverse() Reverse the elements of the list in place.

  • list.copy() Return a shallow copy of the list. Equivalent to a[:].

An example that uses most of the list methods:

>>> fruits = ['orange', 'apple', 'pear', 'banana', 'kiwi', 'apple', 'banana']
>>> fruits.count('apple')
2
>>> fruits.count('tangerine')
0
>>> fruits.index('banana')
3
>>> fruits.index('banana', 4)  # Find next banana starting a position 4
6
>>> fruits.reverse()
>>> fruits
['banana', 'apple', 'kiwi', 'banana', 'pear', 'apple', 'orange']
>>> fruits.append('grape')
>>> fruits
['banana', 'apple', 'kiwi', 'banana', 'pear', 'apple', 'orange', 'grape']
>>> fruits.sort()
>>> fruits
['apple', 'apple', 'banana', 'banana', 'grape', 'kiwi', 'orange', 'pear']
>>> fruits.pop()
'pear'

More details could be found on this link

Dictionaries

Another useful data type built into Python is the dictionary (see Mapping Types — dict). Dictionaries are sometimes found in other languages as “associative memories” or “associative arrays”. Unlike sequences, which are indexed by a range of numbers, dictionaries are indexed by keys, which can be any immutable type; strings and numbers can always be keys. Tuples can be used as keys if they contain only strings, numbers, or tuples; if a tuple contains any mutable object either directly or indirectly, it cannot be used as a key. You can’t use lists as keys, since lists can be modified in place using index assignments, slice assignments, or methods like append() and extend().

It is best to think of a dictionary as a set of key: value pairs, with the requirement that the keys are unique (within one dictionary). A pair of braces creates an empty dictionary: {}. Placing a comma-separated list of key:value pairs within the braces adds initial key:value pairs to the dictionary; this is also the way dictionaries are written on output.

The main operations on a dictionary are storing a value with some key and extracting the value given the key. It is also possible to delete a key:value pair with del. If you store using a key that is already in use, the old value associated with that key is forgotten. It is an error to extract a value using a non-existent key.

Performing list(d) on a dictionary returns a list of all the keys used in the dictionary, in insertion order (if you want it sorted, just use sorted(d) instead). To check whether a single key is in the dictionary, use the in keyword.

Here is a small example using a dictionary:

>>> tel = {'jack': 4098, 'sape': 4139}
>>> tel['guido'] = 4127
>>> tel
{'jack': 4098, 'sape': 4139, 'guido': 4127}
>>> tel['jack']
4098
>>> del tel['sape']
>>> tel['irv'] = 4127
>>> tel
{'jack': 4098, 'guido': 4127, 'irv': 4127}
>>> list(tel)
['jack', 'guido', 'irv']
>>> sorted(tel)
['guido', 'irv', 'jack']
>>> 'guido' in tel
True
>>> 'jack' not in tel
False

Modules

The biggest problem while workign with Python interpreter is, if you quit from the Python interpreter and enter it again, the definitions you have made (functions and variables) are lost. Therefore, if you want to write a somewhat longer program, you are better off using a text editor to prepare the input for the interpreter and running it with that file as input instead. This is known as creating a script. As your program gets longer, you may want to split it into several files for easier maintenance. You may also want to use a handy function that you’ve written in several programs without copying its definition into each program.

To support this, Python has a way to put definitions in a file and use them in a script or in an interactive instance of the interpreter. Such a file is called a module; definitions from a module can be imported into other modules or into the main module (the collection of variables that you have access to in a script executed at the top level and in calculator mode).

A module is a file containing Python definitions and statements. The file name is the module name with the suffix .py appended. Within a module, the module’s name (as a string) is available as the value of the global variable name. For instance, use your favorite text editor to create a file called fibo.py in the current directory with the following contents:

# Fibonacci numbers module

def fib(n):    # write Fibonacci series up to n
    a, b = 0, 1
    while a < n:
        print(a, end=' ')
        a, b = b, a+b
    print()

def fib2(n):   # return Fibonacci series up to n
    result = []
    a, b = 0, 1
    while a < n:
        result.append(a)
        a, b = b, a+b
    return result

Now enter the Python interpreter and import this module with the following command:

>>> import fibo
>>> fibo.fib(1000)
0 1 1 2 3 5 8 13 21 34 55 89 144 233 377 610 987
>>> fibo.fib2(100)
[0, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89]
>>> fibo.__name__
'fibo'

Packages

Packages are a way of structuring Python’s module namespace by using “dotted module names”. For example, the module name A.B designates a submodule named B in a package named A. Just like the use of modules saves the authors of different modules from having to worry about each other’s global variable names, the use of dotted module names saves the authors of multi-module packages like NumPy or Pillow from having to worry about each other’s module names.

Suppose you want to design a collection of modules (a “package”) for the uniform handling of sound files and sound data. There are many different sound file formats (usually recognized by their extension, for example: .wav, .aiff, .au), so you may need to create and maintain a growing collection of modules for the conversion between the various file formats. There are also many different operations you might want to perform on sound data (such as mixing, adding echo, applying an equalizer function, creating an artificial stereo effect), so in addition you will be writing a never-ending stream of modules to perform these operations. Here’s a possible structure for your package (expressed in terms of a hierarchical filesystem):

sound/                          Top-level package
      __init__.py               Initialize the sound package
      formats/                  Subpackage for file format conversions
              __init__.py
              wavread.py
              wavwrite.py
              aiffread.py
              aiffwrite.py
              auread.py
              auwrite.py
              ...
      effects/                  Subpackage for sound effects
              __init__.py
              echo.py
              surround.py
              reverse.py
              ...
      filters/                  Subpackage for filters
              __init__.py
              equalizer.py
              vocoder.py
              karaoke.py
              ...

When importing the package, Python searches through the directories on sys.path looking for the package subdirectory.

The init.py files are required to make Python treat directories containing the file as packages. This prevents directories with a common name, such as string, unintentionally hiding valid modules that occur later on the module search path. In the simplest case, init.py can just be an empty file, but it can also execute initialization code for the package or set the all variable, described later.

Users of the package can import individual modules from the package, for example:

import sound.effects.echo

This loads the submodule sound.effects.echo. It must be referenced with its full name.

sound.effects.echo.echofilter(input, output, delay=0.7, atten=4)

An alternative way of importing the submodule is:

from sound.effects import echo

This also loads the submodule echo, and makes it available without its package prefix, so it can be used as follows:

echo.echofilter(input, output, delay=0.7, atten=4)

Yet another variation is to import the desired function or variable directly:

from sound.effects.echo import echofilter

Again, this loads the submodule echo, but this makes its function echofilter() directly available:

echofilter(input, output, delay=0.7, atten=4)

Note that when using from package import item, the item can be either a submodule (or subpackage) of the package, or some other name defined in the package, like a function, class or variable. The import statement first tests whether the item is defined in the package; if not, it assumes it is a module and attempts to load it. If it fails to find it, an ImportError exception is raised.

Importing * From a Package

Now what happens when the user writes from sound.effects import *? Ideally, one would hope that this somehow goes out to the filesystem, finds which submodules are present in the package, and imports them all. This could take a long time and importing sub-modules might have unwanted side-effects that should only happen when the sub-module is explicitly imported.

The only solution is for the package author to provide an explicit index of the package. The import statement uses the following convention: if a package’s init.py code defines a list named all, it is taken to be the list of module names that should be imported when from package import * is encountered. It is up to the package author to keep this list up-to-date when a new version of the package is released. Package authors may also decide not to support it, if they don’t see a use for importing * from their package. For example, the file sound/effects/init.py could contain the following code:

__all__ = ["echo", "surround", "reverse"]

This would mean that from sound.effects import * would import the three named submodules of the sound.effects package.