A simple data mod editor for the game Cosmic Reach To use, click Project>Open>select folder with the mod you want to edit
- block events
- blocks
- items
- crafting recipes
- the root folder of the project contains the
defaultAssetsfolder which includes the game's source files. Not uploaded due to the amount of files and probable irrelevance of them in the future - custom
defaultAssetscan be loaded into the user's folder(%appdata%/crdmeon windows) defaultAssetsfolder must contain the assets presented in the same way they would be presented in CR'smodsfolder(does not have to only be thebasenamespace)