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This project is developed based on the VRto3D and OpenVR-OpenTrack, with functionality fully similar to the UDP version of OpenVR-OpenTrack. It fixes the red screen problem and mirror shifting problem in VRChat, and you can use the same way to send the position and rotation data of HMD to this driver.
Configuration
VRto3D has to be installed and SteamVR launched once for this config file to show up
Modify the `Documents\My Games\vrto3d\
` for your setup
Most changes made to this configuration require a restart of SteamVR to take effect
Field Name
Type
Description
Default Value
window_width
int
The width of the application window.
1920
window_height
int
The height of the application window.
1080
render_width
int
The width to render per eye (can be higher or lower than the application window)
1920
render_height
int
The height to render per eye (can be higher or lower than the application window)
1080
hmd_height +
float
The height of the simulated HMD.
1.0
aspect_ratio
float
The aspect ratio used to calculate vertical FoV
1.77778
fov
float
The field of view (FoV) for the VR rendering.
120.0
depth +
float
The max depth. Overrides VR's IPD field.
0.5
convergence +
float
Where the left and right images converge. Adjusts frustum.
0.02
debug_enable
bool
Borderless Windowed. Not 3DVision compatible. Breaks running some mods in OpenVR mode.
true
display_latency
float
The display latency in seconds.
0.011
display_frequency
float
The display refresh rate, in Hz.
60.0
user_depth +
float
The depth value for user setting # (replace # with integer number)
0.0
user_convergence +
float
The convergence value for user setting # (replace # with integer number)
0.0
Base Installation
Install SteamVR
Download the latest release and copy the VirtualHMD folder to your Steam\steamapps\common\SteamVR\drivers folder
Launch SteamvR once to generate the default_config.json and you should see a 1080p SbS Headset Window
Set your window resolution to match your fullscreen resolution
Set your render resolution per eye to what you want - can save some performance by reducing this. If your display is half-SbS or half-TaB, then you can try setting this to that half-resolution
Single Display Mode: make sure the debug_enable flag is set to true to make more games work (not 3DVision compatible)
Try launching a VR game
Notes
SteamVR may still complain about Direct Display mode, but this can be safely dismissed
Exiting SteamVR will "restart" Steam - this is normal
Overlays generally won't work on this virtual HMD
Troubleshooting
If you have used other SteamVR drivers that also create a virtual HMD, you will need to disable and/or uninstall them
Run SteamVR
On the SteamVR Status window, go to Menu -> Settings
Change to the Startup / Shutdown tab
Click Manage Add-Ons
Turn Off any virtual HMD drivers (ALVR, VRidge, OpenTrack, VCR, iVRy, etc)
if issues still arise, try a Clean SteamVR Install and delete your Steam\steamapps\common\SteamVR folder
If you have a VR headset and run into issues with this driver, here's some things to try: