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⚡ Bolt: [performance improvement] Optimize LINQ .Sum() with foreach loops in simulation hot paths#323

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⚡ Bolt: [performance improvement] Optimize LINQ .Sum() with foreach loops in simulation hot paths#323
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💡 What: Replaced LINQ .Sum() calls with manual get blocks and foreach loops in SimulationResult.cs properties (TotalThroughput, TotalUnmetDemand, TotalCost) and NetworkSimulationEngine.cs method AnalyzeContextResults (unusedSupply, unmetDemand, totalBidCost).
🎯 Why: In C#, using LINQ .Sum() inside properties or lambda bodies that are evaluated frequently in a simulation engine causes continuous delegate allocation and enumerator overhead. This creates significant garbage collection pressure on hot paths.
📊 Impact: Completely eliminates GC pressure for these specific property accesses and loop computations by converting them to standard O(N) iterative loops.
🔬 Measurement: Verify by running performance profiles during network simulation to observe reduced allocations on the UI/Simulation threads. Test suite continues to pass flawlessly.


PR created automatically by Jules for task 2811956792789400858 started by @wnj00524

Replaced LINQ `.Sum()` calls in `SimulationResult.cs` properties (`TotalThroughput`, `TotalUnmetDemand`, `TotalCost`) and `NetworkSimulationEngine.cs` (`AnalyzeContextResults`) with manual `foreach` loops. This avoids continuous delegate allocation and enumerator overhead, significantly reducing GC pressure on hot paths evaluated frequently during the simulation loop.
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