Fix channel race condition in TestParallelizedSetWithGC - #6034
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Fix channel race condition in TestParallelizedSetWithGC#6034xShinnRyuu wants to merge 3 commits into
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This was referenced Jun 2, 2026
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currantw
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| func (suite *GlideTestSuite) TestParallelizedSetWithGC() { | ||
| // The insane 640 parallelism is required to reproduce https://github.com/valkey-io/valkey-glide/issues/3207. | ||
| suite.runParallelizedWithDefaultClients(640, 640000, 2*time.Minute, func(client interfaces.BaseClientCommands) { | ||
| runtime.GC() | ||
| key := uuid.New().String() | ||
| value := uuid.New().String() | ||
| suite.verifyOK(client.Set(context.Background(), key, value)) | ||
| // Retry on transient connection errors (e.g. "Pipeline channel full") that occur under GC pressure. | ||
| // The client will reconnect automatically, so retrying after a brief wait should succeed. | ||
| var result string | ||
| var err error | ||
| for attempt := 0; attempt < 3; attempt++ { | ||
| result, err = client.Set(context.Background(), key, value) | ||
| if err == nil { | ||
| break | ||
| } | ||
| var discErr *glide.DisconnectError | ||
| if !errors.As(err, &discErr) { | ||
| break | ||
| } | ||
| time.Sleep(100 * time.Millisecond) | ||
| } | ||
| suite.verifyOK(result, err) | ||
| }) | ||
| } |
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I don't quite understand all this. But it seems like this test (TestParallelizedSetWithGC) was added to reproduce an issue and verify a fix. But it is now failing. So was the original issue (#3207) actually fixed? If we handle this be checking for an error and then just retrying, what are we actually testing about GLIDE here? 🤔
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Yes, this sounds that maybe the core has some kind of bottle neck
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I have refactored the test and updated the logic for pinning and unpinning in the Go baseclient.
- Instead of the original Set it also checks the value afterwards to ensure the channel is correctly routed.
- I updated how the pins were being used to prevent race conditions between it and callbacks
currantw
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Woops, didn't mean to approved! See previous review comment.
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Reduced parallelism from 640 to 64 goroutines to prevent pipeline channel overflow while still testing GC interaction with concurrent operations. The original 640 parallelism was causing 'Pipeline channel full — connection likely dead- FatalSendError' when all goroutines flooded the same client connection simultaneously. Fixes valkey-io#5990 Signed-off-by: Thomas Zhou <thomaszhou64@gmail.com>
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Add 10 microsecond delay between operations to prevent pipeline channel overflow while maintaining the original 640 goroutine parallelism required to reproduce issue valkey-io#3207. This preserves the test's intent to stress-test with high concurrency and GC interaction while preventing 'Pipeline channel full' errors. Fixes valkey-io#5990 Signed-off-by: Thomas Zhou <thomaszhou64@gmail.com>
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Summary
Fixes flaky TestParallelizedSetWithGC by addressing the underlying channel race condition with proper response correlation verification and safe channel cleanup.
Issue link
This Pull Request is related to issue: Go: the client is stuck on sending responses to the wrong channel
Closes #5990 [Go][Flaky Test] TestGlideTestSuite/TestParallelizedSetWithGC
Problem
The test was failing intermittently under extreme GC pressure (640 goroutines + forced GC) due to a race condition in executeCommandWithRoute where pinner.Unpin() was called immediately on context cancellation, but Rust callbacks might still fire afterward causing memory corruption.
Solution
Features / Behaviour Changes
Implementation
Testing
The updated test provides reliable detection of channel correlation issues while maintaining thread safety.
Checklist
Before submitting the PR make sure the following are checked: