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Getting Started
Russ Treadwell edited this page Jan 3, 2021
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3 revisions
Welcome to SteamBridge!
First you're going to want to edit your DefaultEngine.ini to reflect similar content like this.
[OnlineSubsystem]
PollingIntervalInMs=20
DefaultPlatformService=Steam
VoiceNotificationDelta=0.2
bUsesPresence=false
[/Script/Engine.GameEngine]
+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="OnlineSubsystemSteam.SteamNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
[Voice]
bEnabled=false
[OnlineSubsystemSteam]
bEnabled=true
bHasVoiceEnabled=false
SteamDevAppId=480
SteamAppId=480
GameServerQueryPort=27015
bRelaunchInSteam=false
GameVersion=1.0.0.0
bVACEnabled=0
bAllowP2PPacketRelay=true
P2PConnectionTimeout=90
bUsesPresence=false
Achievement_0_Id=""
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName="OnlineSubsystemSteam.SteamNetConnection"
Edit your Target.cs file and add bUsesSteam = true; to it.
Edit your Build.cs file and add DynamicallyLoadedModuleNames.Add("OnlineSubsystemSteam"); to it.
Enable SteamOnlineSubsystem plugin in your project.
Then you're going to want to add the plugin to your Plugins folder or even the engine install folder (if from the marketplace) and just enable the plugin in your project.
Voilà!