Open-source C# agent runtime for AI-native games, autonomous NPCs, and interactive worlds. Structured context, tools, memory, multi-NPC scheduling, and durable game actions.
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Updated
Aug 16, 2026 - C#
Open-source C# agent runtime for AI-native games, autonomous NPCs, and interactive worlds. Structured context, tools, memory, multi-NPC scheduling, and durable game actions.
Headless authoritative world engine powered by Java 25, Project Loom, and Spring AI. A living ecosystem of autonomous agents navigating a systemic reality governed by macro-level Directors and semantic physics.
A deterministic semantic substrate for small living worlds. The core runtime where JSON bows before meaning, and physical facts become emotional realities. --- Weird lab in nature with 🌿 orz.
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