Create sprite sheets, gifs and assets from 3D models
-
Updated
May 2, 2026 - TypeScript
Create sprite sheets, gifs and assets from 3D models
A modern web-based tile map editor built with React and TypeScript. Create, edit, and export pixel-perfect tile maps with an intuitive interface and powerful tools.
Open-source reference architecture and template for provider-neutral AI-native game studio workflows.
Universal offline editor for creating game items and dialogues for Unreal Engine 5 Everything in one app: inventory, dialogues, connection graphs, UE5 export
MCP server for RedM / RDR3: native lookups (hash ↔ name), semantic search, VORP, RSGCore, oxmysql, rdr3_discoveries community data. Hosted HTTP endpoint, no auth.
A simple, generic Object Pool in modern C++ using templates and std::vector. Built as a student project to learn memory management and object reuse.
Steam & Steamworks integration for Cursor IDE - 30 AI skills, 9 rules, 25 MCP tools for game developers, modders, and power users
🔄 Manage memory efficiently with this C++ Object Pool template for fast object reuse, enhancing performance in games and simulations.
Add a description, image, and links to the game-dev-tools topic page so that developers can more easily learn about it.
To associate your repository with the game-dev-tools topic, visit your repo's landing page and select "manage topics."