An Implementation of the N-Tuple Bandits Evolutionary Algorithm.
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Updated
Nov 6, 2021 - Java
An Implementation of the N-Tuple Bandits Evolutionary Algorithm.
This projects seeks to explore the performance and dynamics of agents playing in a full Java implemetation of the game Imperial (http://bit.ly/Imperial-wiki). An array of different agent architectures are used ranging from simple rule-based to MCTS-Deep-Neural-Network agents.
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