Modular C# game engine with service-oriented architecture for event-based entity management and game interactions
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Updated
Nov 3, 2025 - C#
Modular C# game engine with service-oriented architecture for event-based entity management and game interactions
Step-by-step ECS experiments in C#, exploring different component storage strategies, system designs, and performance trade-offs
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Production-ready RESTful API for inventory/entity management using Django + Django Ninja. Full CRUD, Swagger docs (/api/docs), pytest, PostgreSQL, and Docker support. Great base for asset tracking or inventory systems.
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