Cancel older, unanswered requests#20
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The game server processes requests and the order that it receives them. It is built on top of TCP and TCP guarantees that segments are received in order. Therefore, if we receive a response to a request, and we have any requests that were sent before then that are yet to be answered, we know we will not be getting any answer to those requests anymore.
Previously, such unanswered requests would eventually time out. With this PR, it might now raise a HLLMessageError when we conclude that we will no longer be receiving a response.