docs: open-world, residency, and graph compute alignment#247
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- ARCHITECTURE.md: add src/world/, vk_graph_bfs, tr_bsp_stream, frame loop - DEVELOPMENT_SETUP.md + CONTRIBUTING.md: ctest matrix for open-world tests - GRAPH_COMPUTE.md: Vulkan compute enable path and troubleshooting - OPEN_WORLD.md: document nav_bake console commands - ROADMAP.md: open-world subsystem status section - AGENTS.md + CLAUDE.md: cross-reference new operational docs Co-authored-by: Tim Fox <timfox@outlook.com>
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Summary
Documentation pass for recently landed open-world subsystems: sector streaming, consistent submodular residency, and sector-graph reachability (CPU + optional Vulkan BFS).
Docs added/updated
docs/ARCHITECTURE.mdsrc/world/module map,vk_graph_bfs/tr_bsp_stream,CL_OpenWorld_Framegame-loop hook, planner selection flowdocs/DEVELOPMENT_SETUP.mdctestmatrixdocs/GRAPH_COMPUTE.mdr_graphCompute+vid_restart), troubleshooting,r_graphBlockUnloadeddocs/OPEN_WORLD.mdnav_bake_sector/nav_bake_viewconsole commandsdocs/ROADMAP.mddocs/CONTRIBUTING.mdAGENTS.mdCLAUDE.mdCodepaths covered
src/world/world_open.c— sector coordinator + legacy disk vs residency delegatesrc/world/world_residency.c— cardinality planner, MP allow-listsrc/world/sector_graph.c— k-hop BFS pre-filtersrc/renderers/vulkan/vk_graph_bfs.c— optional GPU BFSsrc/client/cl_openworld.cpp— client frame bridge + nav bake commandssrc/server/sv_openworld.c— server collision residency + MP syncKnowledge gaps addressed
src/world/was absent from the architecture overview despite being a first-class subsystem.vid_restartrequirement) and which ctests validate each layer.nav_bake_*commands were implemented but missing from the OPEN_WORLD console table.