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library

Live at: https://thoriqfarras.github.io/library/

Reflection

Wins 👑

  • Managed to implement the adding, editing, and deleting logic modularly (unlike the initial logic in my etch-to-sketch project) – although I have to admit, I only found my way to it because I was so desperate with the initial logic that I made I resorted to 'peeking' at other people's codes, in particular the legendary michalosman (to which I say thank you).
  • Managed to create popups – (03/05/23) I stored all the popups in my html and activate them by toggling a trigger class. I don't know what's the best way to popups but hey, mine works wonderfully.
  • Managed to create custom radio buttons – this one I'm particularly proud of. I essentially put the labels on top of the input field and because each label is associated with their respective radio button, despite it blocking them, they still accept user inputs.

Hurdles 🚧

  • Implementing the logic of adding, editing, and deleting – again, I had to peek at michalosman's first commit to see how he implements his logic and from there created my own. I think my issue is with the design of the logic because it's always been difficult for me to think of a way to structure my codes in a way that represents the logic clearly (e.g. how to implement the function, whether or not to use global variables, etc.). This was made trickier by the use of popups as I had to take into account the buttons that are responsible to display/close the popup and those that implement the logic of adding, editing, and deleting.
  • Making the library grid refresh everytime there's a change to the library – I'd overthought this when turns out I only need three one simple function: updateLibraryGrid that redraws the grid whenever there's a change in the library array (I'm sure there are far more efficient way of doing this tho).

Takeaway 🛄

  • I have to keep building on my logic as I think it's one of my weakest area so far.

Also, check out this issue for features that will be added in the future as I learn more about web development!

Ignore the 60+ commits as 3/4 of them are just my messing around and then failing in the end :I

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A project from The Odin Project's JavaScript course.

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