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Dynamic Window ๐Ÿ”

A small Rust project simulating a drive-thru queue. Built mostly to get hands-on with how Rust handles memory โ€” stack vs heap, ownership, and why you don't need a GC.

What I was playing with:

  • String vs fixed types โ€” why the customer queue lives on the heap
  • mut and how ownership + borrowing interact with mutability
  • How Rust cleans up heap memory at end of scope without a garbage collector

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