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AnimationEventEditor

A tool to help editing animation events in the Unity

AnimationEventEditor

Install "Package"

Clone repository into Packages directory under project root. Directory hierarchy should look like the following.

Project Root
 +- Assets
 +- ProjectSettings
 +- Packages
     +- AnimationEventEditor
     |   +- Editor
     |   +- package.json
     +- manifest.json

Install "Code Only"

Just copy AnimationEventEditor.cs to any "Editor" directory.

Usage

To access the editor, go to Window > Animation > Animation Events.

To edit animation events, select model files from the Project View.

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A tool to help editing animation events in the Unity

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MIT, Unknown licenses found

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