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Strive for dream
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Strive for dream

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@J2KB-2nd-Season @J2KB-3rd-Season

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stevekwon211/README.md

Building Zero, a voxel world builder for web, iPhone, Mac, and Windows.

I work on cross-platform creative tools, realtime 3D, voxel interaction, and native UI systems.

Public Work

  • zero-showcase: public showcase for Zero with screenshots, preview media, and product-level technical notes.
  • slintcn: copy-paste Slint components inspired by shadcn/ui for native Rust apps.
  • splatcarve: browser 3D experiment for voxel-resolution editing on Gaussian Splat scenes.

Focus

  • Cross-platform creative tools.
  • Realtime 3D and voxel interaction.
  • Browser-first world sharing.
  • Native UI components for desktop apps.

Links

0.space · X

Pinned Loading

  1. slintcn slintcn Public

    shadcn/ui-style copy-paste components for Slint native apps.

    Slint 15

  2. splatcarve splatcarve Public

    Voxel-resolution editing for 3D Gaussian Splat scenes in the browser.

    TypeScript

  3. zero-showcase zero-showcase Public

    Zero public portfolio showcase. Playable on web, iPhone, Mac, and Windows.