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OpenGL Start Project πŸš€

A lightweight C++ boilerplate for starting OpenGL development. This project handles window creation, input management, and basic rendering using modern OpenGL standards.

πŸ›  Tech Stack

  • Language: C++17
  • Graphics API: OpenGL 3.3+ (Core Profile)
  • Windowing/OS: GLFW 3.3
  • Extension Loader: GLAD
  • Mathematics: GLM (OpenGL Mathematics)
  • Build System: CMake

πŸ“¦ Features

  • Automated dependency management via CMake.
  • Pre-configured GLAD and GLFW.
  • Clean project structure (src, include, external).
  • Basic shader loading and triangle/rectangle rendering.

πŸš€ Getting Started

Prerequisites

Ensure you have the following installed:

  • CMake (3.10 or higher)
  • C++ Compiler (MSVC for Windows, GCC/Clang for Linux)
  • Git

Installation & Build

  1. Clone the repository:
    git clone [https://github.com/slyfoxnoname/OpenGL_Start.git](https://github.com/slyfoxnoname/OpenGL_Start.git)
    cd OpenGL_Start

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