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Configuration
The configuration file is named genelib.json.
Affects the fertility reduction when animals are inbred. Higher numbers mean fewer penalties for inbreeding.
Default: 0.6
Recommended: 0.5 to 0.8
Allowed range: 0.05 to 0.9
This value affects the likelihood that animals will be created with certain genes when the game spawns them. If changed, it will only affect newly spawned animals, not existing animals or their offspring. The same effect on an animal can be accomplished entirely in-game through genetic purging, which happens naturally if animals are inbred.
At different settings, here are the number of generations of sibling crosses you can expect to do before fertility goes below 75%: 0.4: 1, 0.6: 2, 0.7: 3, 0.75: 4, 0.78: 7, 0.82: 10, 0.83: 14, 0.836: 20, 0.84: infinite, infertility stabilizes at < 25%, 0.9: infinite, infertility stabilizes at < 7%.
Currently does nothing. In the future, if I change a default setting, this may be used to check whether the value was at the old default and so should be updated to the new one. Best leave it be.