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Colony Blueprint

A personal build guide and planner for Oxygen Not Included, built by Seth.

This is how I play the game — my strategies, priorities, and lessons learned from many colonies. It's just for fun. I hope it helps you get started or gives you some new ideas for your own colony.

What's Inside

  • Phase 1 — First Cycle through Base Buildout (Cycles 1-35), fully documented with screenshots and detailed strategy notes
  • Phase 2 — Mid Game sustainability plans (SPOM, water loops, cooling, oil)
  • Phase 3 — Late Game advanced systems (rocketry, automation, steam turbines)

Each phase is broken into chapters with step-by-step builds, tips for new players, and screenshots from a live playthrough.

Key Topics Covered

  • Day 1 priorities (bathrooms before beds!)
  • Base dimensions and layout (18 wide x 4 high rooms)
  • CO2 management with 4-spine system
  • Wild food foraging — no farms needed early
  • Staggered outhouse strategy
  • Smart power circuits with automation
  • Strip digging with floor prep
  • Underwater storage for polluted materials
  • And much more

Tech Stack

  • Backend — Flask + SQLite
  • Frontend — Svelte + Vite
  • Styling — Wikipedia-inspired design with light/dark mode

Running Locally

# Backend
pip install flask
python app.py

# Frontend (in another terminal)
cd frontend
npm install
npm run dev

Open http://localhost:5173

Seed

V-SNDST-C-337013521-0-V9-J3ET5

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