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UPD_Mixer_Support

Supporting Files for the UP Deko Mixer


Audio.tox:

WARNING: not the prettiest or most optimized application, but it works

  • This file externalizes the audio analysis from the mixer, allowing for the computation to be done on another CPU core.
  1. click "Open Pars" to setup configuration:
    • Active: this enables the output of the data being set to the mixer
    • Open Audio Out Parameters: This will allow you to hear the music being analyzed through an output device, only necessary if using a local track
    • Hz: How frequent the data is analyzed. Be careful how much resolution is used as it is resource intensive
    • Open Audio In Parameters: This will allow you to select the unput source for the audio
    • Open Preset Manager: ADVANCED, only for use with TouchOSC, but not really needed to mess with as it is setup for making presets
    • TouchOSC IP: This is the IP of the device running the TouchOSC interface that works with the mixer
    • TouchOSC In Port: This is the port that the TouchOSC app will listen to show the current values of your configuration
    • TouchOSC Out Port: This is the port the The TouchOSC app will send the data to manipulate the audio analysis
    • Receiver IP: This the IP of the Machine the Mixer is running on
    • Receiver Port: This is the port that the mixer is listening to
    • Send touchOut Audio: This enables a touchOut CHOP to send to another TouchDesigner Application not related to the mixer
    • Use Track: Switches the audio analysis to a track located on you local harddrive
    • Track: The path to the local track
    • Reset: Resets the track being played
    • Play: Starts the local track

TouchOSC:

  • Custom UI to work directly with Audio.tox
  • This communicates across a network via OSC
  • IN DEVELOPMENT: Page 2 provides a remote connection for overall use away from the machine running the mixer

MIDI:

  • Native Instruments Tractor Kontrol F1 controller mapping configuration
  • This connect directly into the UP Deko Mixer, enabling fast GUI navigation and the custom MIDI mapping experience

Point Clouds:

  • pointCloudBuilder - a simple builder file for custom point clouds
    • Directory: File path where you want to save the files
    • Index: Keeping an index to order the files for use in the mixer, directly relates to chosen point cloud file
    • File Name: The name of the point cloud
    • Extension: File type, it is preffered to use .exr until a better understanding of optimization is known
    • Save: Once all the parameters are set above, and the 3D model has been setup inside the network, press this button to create a folder in directory with all needed assets

Camera:

  • camChanger V1 - camera preset system, save a recall preset positions, FOV and aperture

    • Load Next Cam: Triggers Preset over the blend time (seconds)
    • Blend Time: in seconds, time to get to next camera
    • Preset: menu of saved data for cameras
    • Name: Name of preset to save (Warning! will override last saved data)
    • Save: Save Current view with name as view preset
    • Open Presets: Opens network of presets, this is how you delete presets

    Notes: - Must use "camChanger/camOut" in your renderTOP camera Op path - The workflow - creating camera presets: - Use ONLY op('cv1') to setup camera. Tumble around the viewport to get the desired position - Use the setMeCHOP to set both FOV and aperture on the camera - name the preset - save the preset

    Errors: - cameraviewport sometimes doesnt respond when building. if this happens: - FIRST: select load next camera and try to tumble again - SECOND: try op('cv2') - LAST: - delete op('cv1') - drop another cameraviewport from the palette - rename to cv1 - under the Camera page - Panel COMP = ./renderview - Render Top = ../render1 - reconnect the FOV and aperture to the setMe CHOP parameters (only for quick access) - if it immediately does not reconnect, on the parent COMP, select Load Next Cam and try to tumble again


Helpers:

  • menuUpdater - easy table to menu integration, for quickly updating dynamic lists onto your custom parameters. Simply place inside top level of tox that holds your custom paramter menu, output is integers
    • Asset List - Table conatining a list of names
    • Start Index - For removing table 1st row
    • Par Name - The custom menu parameter variable name to write to
    • Update Menu - runs the renaming script

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Supporting Tox Files for the UP Deko Mixer

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