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ryZhangHason/heas

HEAS — Hierarchical Evolutionary Agent Simulation Framework

PyPI version Python arXiv Zenodo DOI

HEAS is a Python framework for cross-scale modeling, evolutionary search, and scenario-based evaluation in one reproducible workflow. It is designed for researchers who need to compose simulations from reusable process layers, search over candidate strategies, and compare those strategies across uncertain scenarios.

PyPI package · Web playground · Software paper · Zenodo archive

  • Hierarchy runtime. Compose simulations from layered streams that share a common context while staying modular and reusable.
  • Evolutionary tuner. Run single- or multi-objective search with DEAP-backed tooling, deterministic seeding, and parallel episodes.
  • Game module. Evaluate candidate strategies across scenario ensembles and aggregate outcomes with configurable voting rules.
  • Metric contract. Reuse one outcome definition across optimization, evaluation, and validation so rankings do not silently drift across pipeline stages.
  • Visualizations and CLI. Inspect traces, Pareto fronts, tournament outcomes, and architecture graphs through plotting utilities and command-line workflows.

HEAS Architecture

Figure. HEAS three-module architecture with the metric contract linking simulation, search, and tournament evaluation.

HEAS Web Playground (Browser App)

HEAS includes a Web Playground for interactive simulation in the browser (Pyodide runtime, no backend required). Available at ryzhanghason.github.io/heas.

Why use it

  • Research-first workflows. Configure layered stream models and run reproducible experiments quickly.
  • Preset + custom usage. Start from sample ecosystems and other reference scenarios, or build custom layers and streams.
  • Run-to-report flow. Validate config, run, inspect charts/tables, compare scenarios, and export publication bundles.
  • Reproducibility tooling. Import/export/share configs with versioned bundle formats and run metadata.

Run locally

cd docs
python3 -m http.server 8000 --bind 127.0.0.1

Open: http://127.0.0.1:8000/index.html


Install

pip install heas

# Optional: install Torch integration support
pip install "heas[torch]"

Repository Guide

  • heas/ — core Python package: hierarchy runtime, search, game module, CLI, and visualization utilities
  • docs/ — browser playground source and static site assets for GitHub Pages
  • experiments/ — reproducibility scripts and summarized experiment outputs
  • paper.md / paper.bib — JOSS software paper and bibliography

Quickstart — 5 minutes

1) Minimal hierarchical sim (2 layers, 2 streams)

from typing import Dict, Any
import random

from heas.hierarchy import Stream, StreamSpec, LayerSpec, make_model_from_spec
from heas.config import Experiment
from heas.api import simulate

# Producer: writes price into the shared context
class Price(Stream):
    def __init__(self, name, ctx, start=100.0, drift=0.03, noise=0.05):
        super().__init__(name, ctx)
        self.p=float(start); self.drift=float(drift); self.noise=float(noise)
    def step(self):
        self.p += self.drift + random.gauss(0, self.noise)
        self.ctx.data[f"{self.name}.price"] = self.p
    def metrics_step(self):  return {"price": self.p}
    def metrics_episode(self): return {"final_price": self.p}

# Consumer: reads price and trades a tiny position
class Policy(Stream):
    def __init__(self, name, ctx, alpha=0.05, x_key="L1.price"):
        super().__init__(name, ctx)
        self.alpha=float(alpha); self.key=x_key
        self.pos=0.0; self.pnl=0.0; self.prev=None
    def step(self):
        x = float(self.ctx.data.get(self.key, self.prev if self.prev is not None else 100.0))
        if self.prev is not None:
            sig = x - self.prev
            self.pos += self.alpha * sig
            self.pnl  += self.pos * (x - self.prev)
        self.prev = x
        self.ctx.data[f"{self.name}.pnl"] = self.pnl
    def metrics_step(self):  return {"pos": self.pos, "pnl": self.pnl}
    def metrics_episode(self): return {"final_pos": self.pos, "final_pnl": self.pnl}

# Spec → model_factory → simulate
def spec(alpha=0.05, drift=0.03, noise=0.05):
    return [
        LayerSpec([StreamSpec("L1", Price,  dict(start=100.0, drift=drift, noise=noise))]),
        LayerSpec([StreamSpec("L2", Policy, dict(alpha=alpha, x_key="L1.price"))]),
    ]

def make_model(kwargs: Dict[str, Any]):
    return make_model_from_spec(spec(alpha=kwargs.get("alpha", 0.05),
                                     drift=kwargs.get("drift", 0.03),
                                     noise=kwargs.get("noise", 0.05)),
                                seed=kwargs.get("seed", 123))({})

exp = Experiment(model_factory=make_model, steps=20, episodes=1, seed=123)
sim = simulate(exp)
print(sim["episodes"][0]["episode"])  # {"L1.final_price": ..., "L2.final_pnl": ...}

2) Evolutionary optimization (single objective)

from heas.schemas.genes import Real
from heas.config import Algorithm
from heas.api import optimize
from heas.agent.runner import run_episode
from heas.hierarchy import make_model_from_spec

# Evolve 'drift' to maximize final PnL → minimize negative PnL
def objective(genome):
    drift = float(genome[0])
    mf = make_model_from_spec(spec(alpha=0.05, drift=drift, noise=0.05), seed=123)
    out = run_episode(mf, steps=40, seed=123)
    pnl = out["episode"]["L2.final_pnl"]
    return (-pnl,)  # minimize negative PnL

SCHEMA = [Real("drift", -0.05, 0.10)]
algo = Algorithm(objective_fn=objective, genes_schema=SCHEMA, pop_size=16, ngen=4, strategy="nsga2", out_dir="runs/demo")
opt = optimize(Experiment(model_factory=lambda kw: None, steps=1, episodes=1, seed=123), algo)
print("Top solutions:", opt["best"][:3])

3) Scenarios × participants (Arena & Tournament)

from heas.game import make_grid, Tournament

# Scenarios
a = make_grid({"region": ["A","B"], "gov": ["Central","Federal"]}).scenarios
participants = ["TeamA","TeamB"]

# Build a model from (scenario, participant)
from heas.hierarchy import make_model_from_spec

def build_model(scenario, participant, ctx):
    drift = 0.02 if scenario.params["region"]=="A" else 0.04
    alpha = 0.05 if participant=="TeamA" else 0.08
    return make_model_from_spec(spec(alpha=alpha, drift=drift, noise=0.05), seed=ctx.get("seed", 0))

# Score: final PnL
def score_fn(ep_row, participant):
    return float(ep_row.get("final_pnl", ep_row.get("L2.final_pnl", 0.0)))

T = Tournament(build_model)
play = T.play(a, participants, steps=25, episodes=5, seed=123,
              score_fn=score_fn, voter="argmax")
print(play.per_episode.head())
print(play.votes.head())

4) Visualize

# pip install matplotlib
from heas.vis import plot_steps, plot_votes_matrix, plot_tournament_overview, plot_architecture

# Per-step traces (faceted by scenario, colored by participant)
plot_steps(play.per_step, x="t", y_cols=["L2.pnl"], facet_by="scenario", hue="participant",
           title="PnL over time by scenario × participant")

# Votes matrix
plot_votes_matrix(play.votes)

# Scores (mean ± std) per scenario
plot_tournament_overview(play.per_episode)

# Architecture diagram (from a spec or a live model)
plot_architecture(spec(alpha=0.05, drift=0.03, noise=0.05), edges=[("L1","L2")])

Torch policies (optional)

import torch
from torch import nn
from heas.torch_integration.policies import MLPPolicy
from heas.torch_integration.params import flatten_params, unflatten_params
from heas.torch_integration.device import pick_device

DEV = pick_device(prefer_gpu=True)

class TorchPolicy(Policy):
    def __init__(self, name, ctx, policy: nn.Module, x_key="L1.price", pos_scale=0.1):
        super().__init__(name, ctx, alpha=0.0, x_key=x_key)
        self.net = policy.to(DEV)
        self.pos_scale = float(pos_scale)
    def step(self):
        x = float(self.ctx.data.get(self.key, self.prev if self.prev is not None else 100.0))
        if self.prev is not None:
            with torch.no_grad():
                obs = torch.tensor([[x, 1.0]], dtype=torch.float32, device=DEV)
                delta = float(self.net(obs).squeeze().item())
            self.pos += self.pos_scale * delta
            self.pnl += self.pos * (x - self.prev)
        self.prev = x
        self.ctx.data[f"{self.name}.pnl"] = self.pnl

net = MLPPolicy(in_dim=2, out_dim=1, hidden=(16,)).to(DEV)

def spec_torch(noise=0.05):
    return [
        LayerSpec([StreamSpec("L1", Price, dict(start=100.0, drift=0.03, noise=noise))]),
        LayerSpec([StreamSpec("L2", TorchPolicy, dict(policy=net, x_key="L1.price", pos_scale=0.1))]),
    ]

CLI cheat sheet

HEAS ships a single executable: heas

# 1) Run a model factory
heas run --factory path/to/module.py:make_model --steps 20 --episodes 2 --seed 123

# 2) Run a graph/spec/model (auto-coerced)
heas run-graph --graph heas.examples.hierarchy_example:make_model --steps 20 --episodes 1

# 3) Evolutionary tuning
heas tune --objective mypkg.objectives:objective --schema mypkg.schemas:SCHEMA \
          --pop 32 --ngen 6 --strategy nsga2 --out runs/demo

# 4) Evaluate genotypes
heas eval --objective mypkg.objectives:objective --genotypes genotypes.json

# 5) Arena (scenarios × participants)
heas arena run \
  --builder mypkg.builders:build_model \
  --scenarios '{"grid":{"region":["A","B"],"gov":["Central","Federal"]}}' \
  --participants "TeamA,TeamB" \
  --steps 20 --episodes 3 --seed 123 --save-dir out/

# 6) Tournament with scoring + voting
heas tournament play \
  --builder mypkg.builders:build_model \
  --scenarios '{"grid":{"region":["A","B"],"gov":["Central","Federal"]}}' \
  --participants ["TeamA","TeamB"] \
  --score mypkg.scoring:score_fn --voter argmax \
  --steps 25 --episodes 5 --seed 123 --save-dir out/

# 7) Visualizations from saved tables/JSON
heas viz steps  --file out/per_step.csv   --x t --facet scenario --hue participant --save out/steps.png
heas viz votes  --file out/votes.csv      --save out/votes.png
heas viz arch   --graph mypkg.graphs:SPEC --save out/arch.png
heas viz log    --file runs/demo/log.json --save out/log.png
heas viz pareto --file runs/demo/pareto.json --title "Pareto" --save out/pareto.png

Project layout

heas/
  api.py                 # simulate(), optimize(), evaluate()
  config.py              # Experiment, Algorithm, Evaluation
  hierarchy/             # layers, streams, graph & orchestrator
  agent/                 # generic runner utilities (step episodes)
  evolution/             # evolutionary toolbox & algorithms
  game/                  # scenarios, arena, tournament, artifacts, voting
  torch_integration/     # policies, params flatten/unflatten, device helpers
  vis/                   # plotting utilities (steps, votes, Pareto, architecture)
  cli/                   # 'heas' CLI entrypoint
  examples/              # runnable examples

Concepts

  • Stream: A modular process implementing step() and optional metrics_step() / metrics_episode(), using ctx.data.
  • Layer: An ordered collection of streams; layers execute sequentially.
  • Graph / Model: The simulation composed of layers, orchestrated with a clock and shared context.
  • Experiment: Defines the model factory, number of steps, episodes, and RNG seed.
  • Algorithm: Manages evolutionary search logic, including objectives, gene schemas, and optimization parameters.
  • Arena/Tournament: Evaluates different participant models across scenarios, with scoring and voting for outcome determination.

Metric hooks

  • metrics_step(self) -> dict: per-step metrics (merged into the per-step table).
  • metrics_episode(self) -> dict: final metrics (merged into the episode summary).

Seeding & reproducibility

  • Experiment.seed sets the episode seed.
  • Build your own RNGs inside streams if you need independent streams.

Configuration objects

from heas.config import Experiment, Algorithm, Evaluation
  • Experiment: model_factory, steps, episodes, seed.

  • Algorithm: objective_fn, genes_schema, pop_size, ngen, strategy, cx_prob, mut_prob, out_dir.

    • Multi‑objective: set algo.fitness_weights = (-1.0, -1.0, ...) to declare objectives (negative = minimize).
  • Evaluation: batch evaluate a list of genotypes with an objective.

Gene schemas live in heas.schemas.genes (e.g., Real, Int, Bool, Cat).


Visualizations

heas.vis provides ready plots:

  • plot_steps(df, x, y_cols, facet_by, hue) — per-step traces.
  • plot_tournament_overview(per_episode) — score bars by scenario.
  • plot_votes_matrix(votes) — episode winners by scenario.
  • plot_logbook_curves(logbook) — min/avg/max over generations.
  • plot_pareto_front(points) — scatter of two objectives.
  • plot_architecture(spec_or_model, edges=None) — layer/stream diagram.

All functions return a Matplotlib figure.


Citation

If you use HEAS in your research, please cite our paper:

Zhang, R., Nie, L., Zhao, X. HEAS: Hierarchical Evolutionary Agent Simulation Framework for Cross-Scale Modeling and Multi-Objective Search. arXiv:2508.15555.

@article{zhang2025heas,
    title={HEAS: Hierarchical Evolutionary Agent Simulation Framework for Cross-Scale Modeling and Multi-Objective Search},
    author={Zhang, Ruiyu and Nie, Lin and Zhao, Xin},
    journal={arXiv preprint arXiv:2508.15555},
    year={2025},
}

License

© 2025. Released under the GNU Lesser General Public License v3.0.

About

HEAS is a framework for hierarchical agent simulations, evolutionary search, and scenario tournaments, with a browser-based Web Playground at https://ryzhanghason.github.io/heas/

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