Software Engineer โ Technical Artist
Building systems for real-time rendering and interactive environments. Open to freelance web dev and software engineering work.
I'm a software engineer transitioning into technical art. For 5+ years, I've built backend systems and full-stack applications. Now I'm focused on real-time rendering, shader programming, and creative tools for interactive environments.
My background in systems thinking and APIs translates directly to building pipelines and editor tools. Technical art, to me, is solving creative problems with precision and code.
Open to: Technical art projects, freelance web development, and software engineering contracts.
- ๐จ Shader Programming: Real-time materials and effects (Shader Graph, GLSL)
- ๐ ๏ธ Unity Editor Tools: Custom extensions for creative workflows
- ๐ฟ Procedural Systems: Algorithmic approaches to environment design
- โก Game Engine Architecture: Real-time constraints and optimization
- ๐ผ๏ธ Real-time Rendering: Shaders, materials, performance optimization
- ๐ง Tools & Pipelines: Custom editors, automation, developer experience
- ๐ฒ Procedural Generation: Algorithm-driven design systems
- ๐ฎ Interactive Systems: Game engines, spatial systems, performance
- ๐ Web Development: Full-stack applications, APIs, scalable systems
- ๐ฆ Developer Tools: CLI utilities, build systems, automation
| Project | Description | Tech |
|---|---|---|
| Web3 dApp | Blockchain application on Stellar | Rust, React, Soroban |
| PWA | Real-time notification system with offline support | Node.js, Service Workers |
| UI Component Library | Production-ready, accessible components | TypeScript, React |
| Twitch VFX Bot | Real-time interaction and effects system | Node.js, Twitch API |
Notable Merged PRs:
- Webpack CLI #4420 โ Fixed ES6 build issues
- APIDash #831 โ Added HTTP OPTIONS method support
- Rocket.Chat.Electron #2659 โ UX animation fixes
GSoC Projects: APIDash, Webpack CLI, CARE, Rocket.Chat
5+ years as a software engineer with experience in:
- ๐ Backend systems (Node.js, REST APIs)
- ๐จ Full-stack web development (React, TypeScript)
- โ๏ธ Web3/blockchain (Rust, Soroban smart contracts)
- ๐ค Open source contributions (GSoC, community maintainer work)
- ๐ Product development (lead generation, buyer journey analysis, real-world workflows)
Now diving into technical art to build interactive systems that are both beautiful and performant. Still available for freelance and contract work.
Languages: TypeScript, Rust, JavaScript, C#
Engines & Tools: Unity, Blender, Shader Graph, GLSL
Frameworks: React, Node.js, Express
| Platform | Link |
|---|---|
| ๐ Website | riojos.in |
| ๐ Blog | decodedhtml.com |
| ๐ผ LinkedIn | linkedin.com/in/riojos |
| ๐ฆ Twitter | @htmldecoder |
Made with intention by Rio Jos โจ


