Fix build on go1.21#4
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Actually, I'm not sure about the jit changes. The code builds and a game rom I tried ran without any crash, but I'm not sure if the modified code is actually called... Or if I just made the linker happy |
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Only tested on linux/amd64 with go1.21
First commit is just adding a go.mod, use a more recent go-sdl and runs
go mod vendorSecond commit fixes some runtime-internal names which have changed in the meantime (just 6 years :-) ) used by your gojit fork.
Let me know if you prefer this on rasky/gojit instead?
This codebase is full of gems, so that's my tiny contribution to it!