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###FSB
FSBs are Fmod Sound Banks, holding the sound data for Forgelight
###FSB Format
Binary format in big endian order.
SOE has a propietary tag in the least signifiant bit of one set of flags in the header. Set the LSB to 0 and the sounds can be played with Fmod.
WIP Header work:
Header = { 4 bytes Signature "FSB5" 4 bytes Unknown0 (0x00000001) 4 bytes NumSounds 4 bytes HeaderSize 4 bytes NameSize 4 bytes DataSize 4 bytes DataFormat (Vorbis = 0x0000000F) 4 bytes Unknown1 4 bytes Unknown2 8 bytes NameHash(?) 16 bytes DataHash(?) <HeaderSize> SoundHeader <NameSize> SoundName <DataSize> SoundData } SoundHeader = { 4 bytes Flags(?) often 0x00000033, 0x00000031 or 0x0000000D 4 bytes Unknown3 <HeaderSize-8> [HdrData] } HdrData = { 1 bit NoClueButMustBeZeroed 23 bits SomeDataLen 1 byte DataType? <SomeDataLen> SomeData }