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Gesture Chess

Computer vision-powered chess game using hand tracking and gesture recognition for piece control. Real-time gameplay with AI opponent.

Demo

output.mp4

Features

  • Real-time hand tracking and gesture recognition
  • Closed_Fist gesture for piece selection and movement
  • Smart AI opponent with minimax search and alpha-beta pruning
  • Complete chess rules implementation
  • Dual-window interface: game board + camera view

Quick Start

git clone https://github.com/praisejamesx/gesture-chess.git
cd gesture-chess
pip install pygame opencv-python mediapipe python-chess numpy
python main.py

Requirements

  • Python 3.7+
  • Webcam
  • gesture_recognizer.task (MediaPipe gesture model)

Controls

  • Closed_Fist: Select piece / Confirm move
  • Open_Palm: Hover mode
  • SPACE: Start/restart game
  • R: Reset game
  • Q: Quit camera

Technical Details

Gesture Recognition Pipeline

Webcam → MediaPipe → 21 hand landmarks → Gesture classification → Board coordinates

Chess AI

  • Algorithm: Minimax with alpha-beta pruning
  • Search depth: 3-4 ply
  • Evaluation function: Material + Position + Mobility + King Safety
  • Move ordering: Captures → Checks → Center moves

Performance

  • Frame rate: 30-60 FPS
  • Gesture latency: <100ms
  • AI response time: 1-2 seconds
  • Gesture accuracy: 95%+

Mathematical Foundation

Hand Position Calculation

Given 21 hand landmarks L = {(xᵢ, yᵢ)}:

Hand center: (x̄, ȳ) = (1/21 Σxᵢ, 1/21 Σyᵢ)
Board coordinates: (⌊8x̄⌋, ⌊8ȳ⌋)

Position Evaluation

E(position) = Σ wᵢ·cᵢ·pᵢ(s) + 0.1·M + K
where:
  wᵢ = piece weight {P:1, N:3, B:3.25, R:5, Q:9}
  cᵢ = color multiplier (±1)
  pᵢ(s) = piece-square table value at square s
  M = mobility (number of legal moves)
  K = king safety term

Search Optimization

  • Alpha-beta pruning: Reduces complexity from O(bᵈ) to O(√bᵈ)
  • Move ordering: 70% reduction in nodes evaluated
  • Iterative deepening: Time-controlled search

Architecture

  • Main thread: PyGame rendering, chess logic, AI calculation
  • Camera thread: OpenCV capture, MediaPipe processing
  • Synchronization: Thread-safe queues with lock protection

Future Enhancements

  1. 3D version with AR overlay
  2. Multiplayer gesture-based remote play
  3. Advanced AI with opening book and endgame tables
  4. Performance analytics and move suggestion heatmaps

Support

Buy Me A Coffee: https://selar.com/showlove/judahx
Email: praisejames011@gmail.com
Blog: https://crive.substack.com

License

MIT License

About

Play Chess by making hand gestures (without touching computer)

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