pnordhus/openorbiter
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OpenOrbiter
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1. About OpenOrbiter
The first version of OpenOrbiter was written in 2004, inspired by the Mac OS
game "Orbituary". Since then it has evolved into a platform independent
Qt application with an easy to use interface.
2. How to play
This is pretty straight forward: Each player uses a single key to control
an Orbiter on a 2-dimensional map. Pressing the key attaches or detaches the
Orbiter to or from the nearest Node. While linked to a Node the Orbiter moves
around it on a circle, gaining speed. While not linked, the Orbiter is affected
by gravity, so it basically falls.
3. Installation
To compile and install OpenOrbiter simply do the following:
qmake
make install
If you want to install to a location different from /usr/local do:
qmake PREFIX=/destination/dir
make install