Fix random voice/engine selection off-by-one and global RNG seeding#4
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phyceClaw wants to merge 1 commit into
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Fix random voice/engine selection off-by-one and global RNG seeding#4phyceClaw wants to merge 1 commit into
phyceClaw wants to merge 1 commit into
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rand.Intn(len-1) never selected the last element (and would panic for len 1); use rand.Intn(len). Replace per-call global rand.Seed with a local *rand.Rand to avoid races and global state mutation during concurrent voice allocation. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Summary
In
app/tts/profile/calculate.go:rand.Intn(len(x)-1), which never picks the last element and panics whenlen == 1. Now usesrand.Intn(len(x)).setRandSeedcalled the globalrand.Seedper call, racing under concurrent voice allocation. Replaced with a local*rand.Rand.Testing
CGO_ENABLED=1 go build ./...passes;go vetclean.🤖 Generated with Claude Code