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Binary file added images/items/hm01_cut.png
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Binary file added images/items/hm02_fly.png
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Binary file added images/items/hm03_surf.png
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Binary file added images/items/hm04_strength.png
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Binary file added images/items/hm05_flash.png
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Binary file modified images/overlays/boulder.png
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Binary file added images/overlays/boulderextra.png
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Binary file modified images/overlays/cascade.png
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Binary file added images/overlays/cascadeextra.png
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Binary file modified images/overlays/earth.png
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Binary file added images/overlays/earthextra.png
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Binary file modified images/overlays/marsh.png
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Binary file added images/overlays/marshextra.png
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Binary file modified images/overlays/rainbow.png
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Binary file added images/overlays/rainbowextra.png
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Binary file modified images/overlays/soul.png
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Binary file added images/overlays/soulextra.png
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Binary file modified images/overlays/thunder.png
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Binary file added images/overlays/thunderextra.png
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Binary file modified images/overlays/volcano.png
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245 changes: 160 additions & 85 deletions items/items.json

Large diffs are not rendered by default.

18 changes: 17 additions & 1 deletion scripts/autotracking/slot_options.lua
Original file line number Diff line number Diff line change
Expand Up @@ -129,7 +129,23 @@ function get_slot_options(slot_data)
ones.CurrentStage = val % 10
end
end


if slot_data["badges_needed_for_hm_moves"] then
local cut = Tracker:FindObjectForCode("cut")
local fly = Tracker:FindObjectForCode("fly")
local surf = Tracker:FindObjectForCode("surf")
local strength = Tracker:FindObjectForCode("strength")
local flash = Tracker:FindObjectForCode("flash")
local val = slot_data["badges_needed_for_hm_moves"]
if val == 0 then
cut.CurrentStage = 9
fly.CurrentStage = 9
surf.CurrentStage = 9
strength.CurrentStage = 9
flash.CurrentStage = 9
end
end

if slot_data["extra_badges"] then
hm_list = {"Cut", "Fly", "Surf", "Strength", "Flash"}
stages = { boulder=1, cascade=2, thunder=3, rainbow=4, soul=5, marsh=6, volcano=7, earth=8}
Expand Down