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service design proposal: batched sampling #24
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i am not clear why this is considered to be a good change
the problem with adding this option is now you have to worrry about the size of the batches and i am unclear how this signifcantly improves performance?
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can you elaborate on that? are you talking about server-side or client-side?
by default1 sending each message implies a write() syscall which is an expensive operation and in the past we've seen bottlenecks in this area. and only 1 write can be active at a time for each stream. We'd like to have an ability to reduce the number of writes in the server code, and, based on our experience, this allows to achieve better performance.
Footnotes
this is not neccesarily true for all grpc libraries; e.g. in golang, AFAIR, grpc-go performs a transport-level buffering/batching before doing a write() to the socket. but that's not the case with C/C++ grpc lib for example. ↩
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As an extra note, this is not a novel or unique pattern. In OC world, for example, it is already used with gNMI and gRIBI streaming services