perf(release): trim AIGS engines, skip compressing TRT blobs, time installer build#11
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…staller build - manifest: VfxModelGlobs -> AIGS_*_m0* (green-screen MODE is hardcoded 0 in aigs.cpp, so only m0 engines ever load). Drops m1/m2/m3 -> ~290 MB off the multi-arch bundle. - installer: ship .trtpkg engines with nocompression + exclude them from the catch-all, so the solid lzma2/ultra64 block stops re-compressing already- compressed TensorRT blobs. Faster release build, no double-pack. - build-installer: stopwatch timing split per step (shim/dotnet/bundle/iscc) so the next release run shows where the ~7 min goes. ci.yml is untouched (already <1 min on the self-hosted runner); the slow path was release.yml's installer build. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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What
Build/CI optimization. Measured on the self-hosted RTX runner.
maxine-manifest.psd1VfxModelGlobs->AIGS_*_m0*aigs.cpp), only m0 loads -> drops m1/m2/m3, ~290 MB off the multi-arch bundleCameraOnScreen.iss.trtpkgenginesnocompression+ excluded from catch-allbuild-installer.ps1shim / dotnet / bundle / isccsecondsWhy
.exesize + 15-min CI. Findings:cublasLt514 MB +cufft181 MB) is already excluded by the current TRT-10.9 manifest; the on-diskdist\that showed 1.5 GB was stale (Nov-2024 SDK).Verify (runner)
bundle-maxine.ps1fresh-size measure.trace_closure/bundle_probeon the trimmed bundle (both effects load,COS_*unset).Local: 21 Pester tests pass (
Bundle-Maxine.Tests,Build-Installer.Tests).🤖 Generated with Claude Code