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EditorPlus (OUTDATED)

Check out the updated version by Endar: https://github.com/Endar728/EditorPlus-Endar728

A bepinex mod to enhance the Nuclear Option mission editor experience.

New UI

  • Nodegraph-based objective/outcome UI, click and drag on ports to change connections, hover over a connection or port and press delete to remove connections.
  • Ghost lines from nodes to units, airbases, and waypoints.
  • Add selected units to a node: open Node UI, hover the node, Shift + LMB.

Group unit selection

  • Group selection: Shift + LMB drag to box select; click any selected unit to set the pivot.
  • Remove and Faction settings apply to all selected units.

Unit placement

  • Rapid placement of units while holding Ctrl.
  • Toggle to enable hold position when placing new units.
  • Grid snapping (WIP).
  • Toggle terrain collision.
  • hold Ctrl to switch between position and rotation.
  • Removed height limits.

other

  • Extended all dropdowns.

If you encounter any bugs then please report them. Feedback is appreciated! image

TLDR:

  1. Download the correct version of BepInEx (bepinex 5 mono) [https://github.com/BepInEx/BepInEx]

  2. Extract the contents into the game root (where [NuclearOption.exe] lives)

  3. Start the game once to generate configuration files.

  4. Open [Nuclear Option\BepInEx\config\BepInEx.cfg] and make sure that the setting [Chainloader] HideGameManagerObject = true.

  5. (optional) also edit [Logging.Console] Enabled = true.

(you can also change bepinex settings ingame using the Mod Configuration manager)

How to install mods for BepInEx?

  • in the downloaded zip file there is a folder, place it in [Nuclear Option\BepInEx\plugins\ (optional folder)]
  • the mod .dll and .nobp file must be together in the same folder, they can be placed under any subfolder of plugins

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