Check out the updated version by Endar: https://github.com/Endar728/EditorPlus-Endar728
A bepinex mod to enhance the Nuclear Option mission editor experience.
- Nodegraph-based objective/outcome UI, click and drag on ports to change connections, hover over a connection or port and press delete to remove connections.
- Ghost lines from nodes to units, airbases, and waypoints.
- Add selected units to a node: open Node UI, hover the node, Shift + LMB.
- Group selection:
Shift+LMBdrag to box select; click any selected unit to set the pivot. - Remove and Faction settings apply to all selected units.
- Rapid placement of units while holding
Ctrl. - Toggle to enable hold position when placing new units.
- Grid snapping (WIP).
- Toggle terrain collision.
- hold
Ctrlto switch between position and rotation. - Removed height limits.
- Extended all dropdowns.
If you encounter any bugs then please report them. Feedback is appreciated!

How to install BepInEx (5 mono) guide [https://docs.bepinex.dev/articles/user_guide/installation/index.html]
TLDR:
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Download the correct version of BepInEx (bepinex 5 mono) [https://github.com/BepInEx/BepInEx]
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Extract the contents into the game root (where [NuclearOption.exe] lives)
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Start the game once to generate configuration files.
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Open [Nuclear Option\BepInEx\config\BepInEx.cfg] and make sure that the setting [Chainloader] HideGameManagerObject = true.
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(optional) also edit [Logging.Console] Enabled = true.
(you can also change bepinex settings ingame using the Mod Configuration manager)
- in the downloaded zip file there is a folder, place it in [Nuclear Option\BepInEx\plugins\ (optional folder)]
- the mod .dll and .nobp file must be together in the same folder, they can be placed under any subfolder of plugins