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30 changes: 14 additions & 16 deletions include/core-mesh/material.h
Original file line number Diff line number Diff line change
Expand Up @@ -56,7 +56,7 @@ class Material {

std::string token;
ss >> token;
if (token == "newmtl") {
if (token == "newmtl") {
if (!found) {
found = true;
} else {
Expand All @@ -82,12 +82,10 @@ class Material {
ss >> activeMaterial.m_TextureFilename_Ks;
} else if (token == "map_Ke") {
ss >> activeMaterial.m_TextureFilename_Ke;
}
else if (token == "d") {
// d token not implemented
} else if (token == "d") {
// d token not implemented
//MLIB_WARNING("d token not implemented");
}
else if (token != "") {
} else if (token != "" || (token.size() > 0 && token[0] == '#')) {
MLIB_WARNING("unknown token: " + line);
}
}
Expand Down Expand Up @@ -168,22 +166,22 @@ typedef Material<double> Materiald;

template<class BinaryDataBuffer, class BinaryDataCompressor, class FloatType>
inline BinaryDataStream<BinaryDataBuffer, BinaryDataCompressor>& operator<< (BinaryDataStream<BinaryDataBuffer, BinaryDataCompressor>& s, const Material<FloatType> &m) {
s << m.m_name << m.m_ambient << m.m_diffuse << m.m_specular << m.m_shiny << m.m_emission;
s << m.m_TextureFilename_Ka;
s << m.m_TextureFilename_Kd;
s << m.m_TextureFilename_Ks;
s << m.m_name << m.m_ambient << m.m_diffuse << m.m_specular << m.m_shiny << m.m_emission;
s << m.m_TextureFilename_Ka;
s << m.m_TextureFilename_Kd;
s << m.m_TextureFilename_Ks;
s << m.m_TextureFilename_Ke;
return s;
return s;
}

template<class BinaryDataBuffer, class BinaryDataCompressor, class FloatType>
inline BinaryDataStream<BinaryDataBuffer, BinaryDataCompressor>& operator>> (BinaryDataStream<BinaryDataBuffer, BinaryDataCompressor>& s, Material<FloatType> &m) {
s >> m.m_name >> m.m_ambient >> m.m_diffuse >> m.m_specular >> m.m_shiny >> m.m_emission;
s >> m.m_TextureFilename_Ka;
s >> m.m_TextureFilename_Kd;
s >> m.m_TextureFilename_Ks;
s >> m.m_name >> m.m_ambient >> m.m_diffuse >> m.m_specular >> m.m_shiny >> m.m_emission;
s >> m.m_TextureFilename_Ka;
s >> m.m_TextureFilename_Kd;
s >> m.m_TextureFilename_Ks;
s >> m.m_TextureFilename_Ke;
return s;
return s;
}

}
Expand Down