Contains all files related to the client.
- Index: https://github.com/necromancyonline/necromancy-server/wiki
- ウィキペディア: https://github.com/necromancyonline/necromancy-server/wiki/%E5%85%A5%E9%96%80
Please check the wiki for additional information.
- Clone this repository
git clone https://github.com/necromancyonline/necromancy-client.git - Copy the files under
/files/data-folder into your jp game client/data/folder.
https://github.com/necromancyonline/necromancy-client/blob/master/files/save/launcher_option.dat
Contains settings for the game client.
Specifies the Login Server IP where client will coonnect to.
- Install Windows SDK. You need to install Debugging Tools for Windows 10. You don't need other components of the Windows SDK.
- After installation complete, go to
C:\Program Files (x86)\Windows Kits\10\Debuggers\x64and rungflags.exe - Select Image File tab and populate Image and Debugger fields. Note: the Image should be populated with just filename of the application you want to debug.
Debugger should be full path to debugger -
C:\Program Files (x86)\Windows Kits\10\Debuggers\x64\windbg.exein my case. Image currently would beWizardryOnline_patched.exe
Example:
- When you launch WizardryOnline_no_encryption.exe WinDbg would automatically start and you can debug client.
HOST: server.wizardry-online.com
PORT: 13100
New Account PW: changeme
Ghidra Version: 9.1.2
Project Name: WizardryOnlineClient
If you require access please reach out to any tech role member the discord server.
Opening the project:
File -> New Project -> Shared Project
To make it easier to distiguish our own changes we utilize a few rules for naming:
Function Names: func_*
Suspected Function Names: func_m_*
labels: lab_*
