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liangify

A Claude Code plugin marketplace containing Michael Liang's personal customizations — reusable agents, slash commands, skills, and hooks — shared across his projects.

Layout

liangify/
├── .claude-plugin/
│   └── marketplace.json          # marketplace manifest
└── plugins/
    ├── core/                     # language-agnostic: clean-code, code review, git workflow
    ├── typescript/               # TypeScript language style
    ├── angular/                  # Angular 17+: patterns, RxJS, forms, Jasmine/Karma testing
    └── unity/                    # Unity 6: C# patterns, asset/GUID hygiene, performance, testing

Each plugin follows the same internal layout:

plugins/<name>/
├── .claude-plugin/plugin.json    # plugin manifest
├── agents/                       # subagent definitions (*.md)
├── commands/                     # slash commands (*.md)
├── skills/                       # skills (<name>/SKILL.md)
└── hooks/hooks.json              # event-matched hooks

Additional plugins can be added under plugins/<name>/ and registered in marketplace.json.

Available plugins

Plugin Install Description
core /plugin install core@liangify Language-agnostic skills: clean code (Uncle Bob), code-review style, git workflow.
typescript /plugin install typescript@liangify TypeScript language style: strict typing, narrowing, discriminated unions, branded types. Depends on core.
angular /plugin install angular@liangify Angular 17+ patterns, RxJS, reactive forms, Jasmine/Karma testing. Depends on core and typescript.
unity /plugin install unity@liangify Unity 6: C# scripting patterns, asset/GUID/meta hygiene for AI-assisted work, performance discipline, headless test/build verification. Depends on core.

Consuming from another repo

In any project where you want these tools available:

/plugin marketplace add mliang1604/liangify
/plugin install core@liangify
/plugin install typescript@liangify  # any TS project (Node, library, etc.)
/plugin install angular@liangify     # Angular projects (also pulls in core + typescript)
/plugin install unity@liangify       # Unity projects (also pulls in core)

That enables the plugins for your user account. To pin them for the whole project (commit alongside the repo), add to .claude/settings.json:

{
  "extraKnownMarketplaces": {
    "liangify": {
      "source": { "source": "github", "repo": "mliang1604/liangify" }
    }
  },
  "enabledPlugins": {
    "core@liangify": true,
    "typescript@liangify": true,
    "angular@liangify": true
  }
}

Teammates cloning the repo will be prompted to install on first run.

Updating

Each plugin carries an explicit version field (currently 0.1.0). Consumers get updates when the version bumps. Pull the latest with:

/plugin marketplace update liangify

Maintainer note: bump the version in plugin.json whenever you change a plugin's contents — Claude Code does not auto-detect changes via git SHA when a version is present. Version is required (and must be present on every plugin) because cross-plugin dependencies resolution needs it.

Adding components

Drop files into the right directory under any plugin (plugins/<plugin>/...) — no manifest edits needed.

Component Where it goes Format
Subagent plugins/<plugin>/agents/<name>.md Markdown + YAML frontmatter (name, description, tools)
Slash command plugins/<plugin>/commands/<name>.md Markdown (becomes /name)
Skill plugins/<plugin>/skills/<name>/SKILL.md Markdown + YAML frontmatter (description)
Hook plugins/<plugin>/hooks/hooks.json Event-matcher JSON (same shape as settings.json hooks)

See the plugin reference for full schemas.

License

MIT — see LICENSE.

About

Claude agent customizations for my personal projects

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