π» Roblox Scripter
βοΈ Luau & C++
- Built scalable, framework-based game systems
- Worked with custom and established Roblox frameworks
- Worked within service-based architecture patterns
- Developed modular, dependency-driven systems
- Worked with custom networking modules and buffer-based traffic optimization
- Worked with middleware layers for remote validation and security
- Worked with event-driven systems using Signal implementations
- Worked with Promise-based asynchronous architectures
- Implemented lifecycle & resource management systems
- Worked with cleanup modules such as Maid, Trove, Janitor
- Optimized multiplayer systems
- Worked with anticheat systems
- Debugged and resolved memory leaks & performance bottlenecks
- Implemented real-time gameplay mechanics
- Luau
- Lua
- C++
πΎ Roblox Profile β https://www.roblox.com/users/958594185/profile
π€ Discord β @terabytesofcheese
Commissions:
5,000 R$ β 100,000+ R$
Percentage-based payment declined.