by Moustachio (C) 2022
This is a project created by DoomMake. This section should include information about it.
Some directories/files in this project are ignored (or should be ignored) by repository "ignore" files:
/build Build directory.
/dist Distributables directory.
doommake.properties Project property override file.
This project may need some local properties filled in by whoever clones this project.
Make a doommake.properties file and look at the properties in PROPS.txt for the
modifiable settings for this project. The doommake.properties file that you create should
NOT BE CHECKED IN TO YOUR REPOSITORY!
This project requires the DoomTools toolchain for building it. Clone this project to a new folder and type:
doommake init
...In order to ensure everything has been prepped correctly (some directories or files may need extracting, downloading, or copying).
To clean the build folder, type:
doommake clean
To both initialize and build this project and its distributable archive:
doommake
To build the DeHackEd patch from DECOHack source:
doommake patch
To convert raw assets to Doom assets:
doommake convert
To build the assets WAD:
doommake assets
To build just the maps WAD:
doommake maps
To extract only the textures used by maps to a separate WAD file (if any):
doommake maptextures
To run this project (after setting the correct properties):
doommake run
To build all components:
doommake all
To build the full release:
doommake release