Skip to content

m4tex/cp2077-playground

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

23 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

cp2077-playground

Base RED4ext plugin with RedLib in CMake. Comes with a batch script for automatic setup. Has a folder for redscript files which get compiled.

Setup

git clone https://github.com/m4tex/cp2077-playground project_name

Run cmds/setup.bat as administrator. If in doubt, feel free to see why admin privileges are required in the batch script (for creating symlinks).

All files and directories in res/ will be symlinked to the plugin directory when you first run setup.bat. You can run the generated symlink.bat to create symlinks to any new files in the res folder.

Finally, you can put .reds files into res/scripts and they will be compiled at runtime.

Build the library using the MSVC toolchain. For running tests, you can add these program arguments to the game executable --skip-launcher -modded -skipStartScreen -noWatermark

Game files

RED4ext config

In red4ext/config.ini you can adjust some settings to your liking. I use [logging] level = "off" to minimize clutter and wait_for_debugger = true

Required mods

- redscript
- RED4ext

Recommended mods

- Codeware (more high level tools in redscript)
- Cyber Engine Tweaks (game logs, lua support)
- RedHotTools (redscript hot reload) 

About

Base RED4ext, RedLib project for a quick project setup or isolated tests. Comes with a script for automatic setup.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

No releases published

Packages

 
 
 

Contributors