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Shorten translations for 'Power' and 'Brake' in bahasa indonesia#1292

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adfriz wants to merge 2 commits into
leezer3:masterfrom
adfriz:patch-1
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Shorten translations for 'Power' and 'Brake' in bahasa indonesia#1292
adfriz wants to merge 2 commits into
leezer3:masterfrom
adfriz:patch-1

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@adfriz

@adfriz adfriz commented May 9, 2026

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Some user report that make it hard to read the current power and brake value when playing because how small the UI area for that is.

image

i hope we can use the GL menu soon for drawing that box background and have dynamic width scaling instead using png texture.

Some user report that make it hard to read the current power and brake value when playing because how small the UI area for that is.
leezer3 added a commit that referenced this pull request May 11, 2026
@leezer3

leezer3 commented May 11, 2026

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For the minute, I've just measured the handle strings and used the existing code for growing the box, so this should work without this in today's build.

This is somewhat hacky, but mostly works.

I'd agree that this wants converting to drawing this entirely in shader format really, but trapeziums aren't as easy to produce procedurally as rectangles.

@adfriz

adfriz commented May 11, 2026

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i haven't test that fix, i think ill unshorten that text.

btw i saw you got multiple typos of my name in the Pre release tab 😅

@leezer3

leezer3 commented May 11, 2026

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Thanks. fixed the typo.
Copy and pasted one I think...

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2 participants